Ovorp

Engine default

Website:
http://ovorp.bryanlivings...

Developer:
Bryan Livingston

Launched:
Not specified

Status:
Inactive

Supported Platforms:
Windows

Languages Written In:
C#, VB.NET

Languages Supported:
C#, VB.NET

Graphics APIs:
DirectX

Rating:
Not reviewed yet

Editor:
None (be one!)

Note: This resource is marked as inactive because it is no longer maintained by the owners.

Ovorp is more of a client server development framework than an engine. Supports only 2D out of the box, but a 3D client could be put on the front of it easily. The game engine is designed to be scalable, from the simplest version of Pong to a fully persistent MMPOG.

Supported Features

General

  • Object-Oriented Design
  • Plug-in Architecture
  • Other
  • Full Object Management and no arbitrary limits
  • Dynamic Downloading of Code and Graphics
  • Fonts
  • GUI

Texturing

  • Basic

Scene Management

  • General

Physics

  • Basic Physics
  • Collision Detection
  • Ray-Traced collision detection

Networking

  • Client-Server

Sound

  • 2D Sound

Tools & Editors

Supported.

Scripting

Supported.

Licensing

License Name Price in $US Source Code Included?
MIT Free Yes

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Suggest Edits

Last edited Jun 24, 2012 at 03:14

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