Ovorp
Website:
http://ovorp.bryanlivings...
Developer:
Bryan Livingston
Launched:
Not specified
Status:
Inactive
Supported Platforms:
Windows
Languages Written In:
C#, VB.NET
Languages Supported:
C#, VB.NET
Graphics APIs:
DirectX
Rating:
Not reviewed yet
- Overview
- User Reviews
Ovorp is more of a client server development framework than an engine. Supports only 2D out of the box, but a 3D client could be put on the front of it easily. The game engine is designed to be scalable, from the simplest version of Pong to a fully persistent MMPOG.
- Screenshots
- Videos
Supported Features
General
- Object-Oriented Design
- Plug-in Architecture
- Other
- Full Object Management and no arbitrary limits
- Dynamic Downloading of Code and Graphics
- Fonts
- GUI
Texturing
- Basic
Scene Management
- General
Physics
- Basic Physics
- Collision Detection
- Ray-Traced collision detection
Networking
- Client-Server
Sound
- 2D Sound
Tools & Editors
Supported.
Scripting
Supported.
Licensing
| License Name | Price in $US | Source Code Included? | Additional information |
|---|---|---|---|
| MIT | Free | Yes | |
Last edited Jun 24, 2012 at 03:14
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