OpenSpace3D
Website:
http://www.openspace3d.com/
Developer:
I-maginer
Launched:
Not specified
Status:
Active
Supported Platforms:
Windows
Languages Written In:
C/C++
Languages Supported:
C/C++
Graphics APIs:
OpenGL, DirectX
Rating:
Not reviewed yet
- Overview
- User Reviews
OpenSpace3D is an Open Source plateform for the development of real time and interactive 3D project, writed in SCOL, and using Ogre as renderer. OpenSpace3D allows you to create full applications by assembling functions without programming. This platform is currently in active development, and has an alpha status but is already stable.
- Screenshots
- Videos
Supported Features
General
- Plug-in Architecture
- Save/Load System
- The editor is easily extendable, writing some new "plugIt" (OpenSpace3D composant).
- Can import Ogre's scene format (from OgreMax for sample)
- Stereo Rendering
- Render-to-Texture
- GUI Can render Flash interface to texture
- Environment Mapping
- Particle System
- Depth of Field
- Motion Blur
- Fog We start to implement Ogre's plugins for sky and water.
Lighting
- Per-vertex
- Per-pixel
- Lightmapping
- Anisotropic Ogre's ones
Shadows
- Shadow Mapping
- Shadow Volume
Texturing
- Basic
- Multi-texturing
- Bumpmapping
- Mipmapping
- Volumetric
- Projected
Shaders
- Vertex
- Pixel
- High Level
Meshes
- Mesh Loading
- Skinning
- Progressive
- Tessellation
- Deformation
Scene Management
- General
- BSP
- Octrees
- Occlusion Culling
- LOD
Animation
- Skeletal Animation
- Morphing
- Facial Animation
- Animation Blending
Physics
- Basic Physics
- Collision Detection
- Rigid Body Using Newton Physic Engine
Networking
- Client-Server Network components fully integrated
Sound
- 2D Sound 3D Sound soon, using OpenAL
Tools & Editors
OpenSpace3D got a functionnal Editor, and a player.
Application can also be exported on a web server from the editor.
Scripting
Scol scripting allowed (Scol documentation is delivered)
Licensing
| License Name | Price in $US | Source Code Included? | Additional information |
|---|---|---|---|
| LGPL | Free | Yes | |
Last edited Sep 27, 2011 at 10:26
