Oddity Engine

Bed3681c-b984-45de-9121-70d356f9f9c9

Website:
http://oddityinteractive.com

Developer:
Oddity Interactive

Launched:
Apr 25, 2011

Status:
Inactive

Supported Platforms:
Windows

Languages Written In:
C/C++

Languages Supported:
C/C++

Graphics APIs:
DirectX

Rating:
Not reviewed yet

Editor:
5000fdaaeeeb9f038be93cf67eb3b130 David_Gallagher

Note: This resource is marked as inactive because it is no longer maintained by the owners.

The Oddity Engine is a directx 9.0c based, dll API style engine. It is a royalty free engine, meaning once you purchase it you will never have to pay another cent for any of the applications you have developed with the engine. There is also lifetime upgrades over the life of the product, so you will always have the latest build at no extra cost to you. Support is also only an e-mail away or join the forums and have your questions answered by the developer or other members of the oddity community.

Supported Features

General

  • Plug-in Architecture

  • Fixed-function
  • Raycasting
  • Render-to-Texture
  • Fonts
  • GUI
  • Masks and Depth masks
  • .ttf

Lighting

  • Per-vertex
  • Per-pixel
  • Anisotropic

Shadows

  • Shadow Mapping
  • Shadow Volume
  • Alpha Texture
  • Point, Spot and Directional
  • PCSS (Percentage Closer Soft Shadows)
  • Shadow Zones or Cascade

Texturing

  • Basic
  • Multi-texturing
  • Bumpmapping
  • Mipmapping
  • Volumetric
  • Projected
  • 2D
  • Cube
  • Volumetric
  • RTT
  • Video

Shaders

  • Vertex
  • Pixel
  • High Level
  • Shader model 2.0 and 3.0
  • Shader library of over 180 hlsl shaders (.fx/.fxo)

Meshes

  • Mesh Loading
  • Skinning Harware Instanceing

Scene Management

  • General

Animation

  • Skeletal Animation
  • Morphing
  • Animation Blending

Physics

  • Basic Physics
  • Collision Detection
  • Rigid Body
  • Vehicle Physics
  • Physx by nVidia
  • Cloth, Cloth Tearing
  • Deformable Metal
  • Fluid Particles
  • Soft Bodies

Networking

  • UDP protocol
  • Server/Client
  • Net Chat

Sound

  • 2D Sound
  • 3D Sound
  • Streaming Sound
  • Xaudio2 (.wav)
  • WaveBank (.xwb)

Tools & Editors

AntTweakBar is built into the engine to allow for easy creation of helper tools to hlpe in the development process.

Special Effects

  • Environment Mapping
  • Lens Flares
  • Particle System
  • Depth of Field
  • Motion Blur
  • Sky
  • Water
  • Fire
  • Explosion
  • Decals
  • Fog
  • Mirror
  • ocean surface via projected grid method

Licensing

License Name Price in $US Source Code Included?
Proprietary $350.00 No
Discontinued

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Last edited May 10, 2013 at 07:42