Dc02d1ae b270 40bd 9ff0 e101b95a0458


Thomas Slusny

Sep 26, 2014


Supported Platforms:
Windows, Linux, Mac OS X, Solaris, iOS, Google Android

Languages Written In:
C/C++, Java, Lua, Other

Languages Supported:
Lua, Other

Graphics APIs:

Not reviewed yet

None (be one!)

NÖN is focusing on simplicity and transparency. Because of that it uses MoonScript as its scripting language. To add more transparency, NÖN is also written in MoonScript, so you can have full understanding of what is engine doing by simply looking and source code you can understand.

NÖN is thinking about developers in first place. To use NÖN, only requirement is to have LuaRocks and JDK installed. No more tons of different tools just to package your project for other platforms. You can make games for Windows on Linux, for Linux on Windows, for Android on Mac and so on. You got the idea. Only limitation is that you cannot develop for iOS from other platform than Mac because of Apple limitations.

NÖN is free and open source, and this will never change. Also, to give developers full freedom, it is licensed under the MIT license.

Supported Features


License Name Price in $US Source Code Included?
MIT Unspecified Yes

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Last edited Aug 02, 2015 at 06:18

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