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nGENE Tech is a flexible and easy to use object-oriented 3D game engine written in C++. It features advanced renderer, integration with PhysX and much more. By default it comes with DirectX deferred shading renderer but thanks to high level of abstraction additional renderers can be easily provided.
WYSIWYG editor written in .NET
Lua and XML support
|License Name||Price in $US||Source Code Included?|
|Free to use|
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