ng3d
Website:
http://www.ngdstudios.com.ar
Developer:
ngd Studios
Launched:
Not specified
Status:
Active
Supported Platforms:
Windows, Linux
Languages Written In:
C/C++
Languages Supported:
C/C++
Graphics APIs:
OpenGL, DirectX
Rating:
Not reviewed yet
- Overview
- User Reviews
ng3d is a multi-purpose MMOG gaming engine.
- Screenshots
- Videos
Supported Features
General
- Object-Oriented Design
- Plug-in Architecture
Save/Load System
Fixed-function
Fonts
GUI
Environment Mapping
Lens Flares
Billboarding
Particle System
Sky
Fire
Explosion
Fog
Weather
Lighting
- Per-vertex
Texturing
- Basic
- Multi-texturing
- Mipmapping
Shaders
- Vertex
- Pixel
- High Level
Meshes
- Mesh Loading
- Skinning
Scene Management
- General
- Occlusion Culling
- LOD
Animation
- Skeletal Animation
- Animation Blending
Terrain
- Rendering
- CLOD
Physics
- Basic Physics
- Collision Detection
- Rigid Body
Networking
- Client-Server
- Master Server
- The engine supports scalability and redundancy via a multi-process server scheme. Also, it has a automated server farm detection feature that allows to build new outside server components with relative ease
- Support for automated load balancing and world zones distribution. The zones change size transparently according to how many world objects is handling
- Abstracted server-to-clients data replication
- Nearby objects broadcast according to configurable radius per object
- Scripted Gameplay system supports transparent interaction with server objects (interactions are issued on the client and check on the server with results being obtained back on the client)
Artificial Intelligence
- Decision Making
- Finite State Machines
- Scripted IA is created via a rulesets system using a web editor. It provides great flexibility to incorporate new behaviors.
Sound
- 2D Sound
- 3D Sound
- Streaming Sound Sound support via OpenAL
Tools & Editors
In-game world/terrain, resource, texture, mesh, animation, scripting, sound, map objects and particle effects editors
Scripting
Integrated scripting using LUA and ToLUA++ for C++ Bindings
Licensing
| License Name | Price in $US | Source Code Included? | Additional information |
|---|---|---|---|
| Proprietary | Unspecified | No | |
Last edited Dec 06, 2011 at 10:42
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