Nectar Engine

Engine-default

Website:
http://www.nectar-engine.com

Developer:
Jerome Lanquetot

Launched:
Not specified

Status:
Active

Supported Platforms:
Windows

Languages Written In:
C/C++

Languages Supported:
C/C++

Graphics APIs:
OpenGL, DirectX

Rating:
  (1 review)

  • Overview
  • User Reviews

Nectar Engine is a 3d engine used in several prototypes.

  • Screenshots
  • Videos
  • Thumb_11541a6b-2cad-4eda-b490-1c2b8c859de5 Thumb_38a249d9-b6a2-4194-bc53-fe4d4182a121
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Supported Features

General

  • Object-Oriented Design
  • Plug-in Architecture

  • Fixed-function

  • Render-to-Texture

  • Fonts

  • GUI

  • Environment Mapping

  • Lens Flares

  • Billboarding

  • Particle System

  • Fire

  • Decals

  • Fog

  • Mirror

  • Splines

Lighting

  • Per-vertex
  • Per-pixel
  • Volumetric
  • Lightmapping
  • Radiosity

Shadows

  • Shadow Mapping
  • Shadow Volume

Texturing

  • Basic
  • Multi-texturing
  • Bumpmapping
  • Mipmapping
  • Projected

Shaders

  • Vertex
  • Pixel
  • High Level

Meshes

  • Mesh Loading
  • Skinning

Scene Management

  • General
  • Portals
  • Octrees
  • Occlusion Culling

Animation

  • Inverse Kinematics
  • Forward Kinematics
  • Keyframe Animation
  • Skeletal Animation
  • Animation Blending

Terrain

  • Rendering

Physics

  • Basic Physics

Networking

  • Client-Server

Artificial Intelligence

  • Pathfinding
  • Decision Making
  • Finite State Machines
  • Scripted
  • Neural Networks

Sound

  • 2D Sound

 

Licensing

License Name Price in $US Source Code Included? Additional information
Proprietary Free Yes

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haha

  Aug 24, 2009 at 15:25 by liuzewei

seems nice!


I'll try it~

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Last edited Dec 06, 2011 at 10:42

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