Lystra Engine

Engine-default

Website:
http://www.jazzd.de/lystra/

Developer:
Philipp Karbach

Launched:
Not specified

Status:
Active

Supported Platforms:
Windows

Languages Written In:
C/C++

Languages Supported:
C/C++

Graphics APIs:
OpenGL

Rating:
Not reviewed yet

Editor:
None (be one!)

Lystra Engine is a 3d engine for FPS games.

Supported Features

General

  • Other
  • Mission file support
  • Command Console
  • Path recording
  • Config and log files
  • Ingame hud
  • PK3/ZIP support
  • Fonts
  • GUI

  • Sky
  • Water
  • Fire
  • Fog

  • Splines

Lighting

  • Lightmapping

Texturing

  • Basic
  • Bumpmapping
  • Procedural
  • Emboss bump mapping
  • Detail texturing
  • Perlin noise
  • Loading TGA, JPG, BMP

Shaders

  • Vertex

Meshes

  • Mesh Loading Support for BSP, LVL, MD2, MD3, Q3MAP2 files

Scene Management

  • General
  • PVS Frustum and PVS culling, also for entities

Terrain

  • Rendering Terrain rendering from RAW map

Physics

  • Collision Detection

Sound

  • 2D Sound
  • 3D Sound
  • Streaming Sound MP3 playback

Licensing

License Name Price in $US Source Code Included?
Proprietary Free No

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Suggest Edits

Last edited Dec 06, 2011 at 10:42

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