Nov 21, 2013
Windows, Linux, Mac OS X
Languages Written In:
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Lumix Engine is a free, open source 3D game engine written in C++. Editor included. At the moment only Windows is supported. Linux and Apple is work in progress. It is component-based engine and aim to be simple and user friendly. It provides Lua scripting, PhysX, animations, navigation and sound plugins and can be easily extended by user.
Almost everything can be reloaded during runtime. Data-driven with JSON and Lua
One source code for both DirectX and OpenGL Hotreload
Using Assimp, more than 25 mesh formats can be used to import meshes. Meshes are polygon based, but since the renderer is a plugin, any technique can be used. Voxel renderer is being developed. Meshes can be hotreloaded.
Flat hierarchy, no scene graph/tree
Hotreload. One single animation at the moment.
Huge heightmap-based terrains with CDLOD technology.
Pathfinding with Recast & Detour
DirectSound, effects supported.
Full featured, Unity-like editor
Immediate mode GUI provided by “dear imgui”
Mouse, keyboard, controllers supported
HDR, DOF, Film Grain, Fur shader, …
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