LightFire#
Website:
http://www.lightfirecs.de/
Developer:
Sebastian Pech
Launched:
Not specified
Status:
Active
Supported Platforms:
Windows, Linux, Mac OS X, FreeBSD
Languages Written In:
C#
Languages Supported:
C#
Graphics APIs:
OpenGL
Rating:
Not reviewed yet
- Overview
- User Reviews
LightFire# is a fast and small Engine to create platform independent Games and Graphics Applications. It provides Graphics, Sound and Network support.
- Screenshots
- Videos
Supported Features
General
Object-Oriented Design
Fonts
GUI
Billboarding
Particle System
Sky
Water
Fire
Explosion
Mirror
Texturing
- Basic
Meshes
- Mesh Loading
- Skinning
Scene Management
- Octrees
Animation
- Skeletal Animation
Terrain
- Rendering
Networking
- Client-Server
Artificial Intelligence
- Pathfinding
Sound
- 2D Sound
- 3D Sound
- Streaming Sound Using OpenAL
Licensing
| License Name | Price in $US | Source Code Included? | Additional information |
|---|---|---|---|
| LGPL | Free | Yes | |
Last edited Sep 27, 2011 at 10:26
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