Windows, Linux, Mac OS X
Languages Written In:
- User Reviews
Lightfeather is an open source 3D Engine for Mac OS X, Windows and Linux.
- Object-Oriented Design
- Save/Load System
- Shadow Mapping
- Shadow Volume
- High Level
- Cg, GLSL
- Geometry shaders
- Mesh Loading
- Support for ngPlant models
- Occlusion Culling
- Keyframe Animation
- Skeletal Animation
- Animation Blending
- CLOD: Distance based LOD with quadtree culling
- Particle system editor
- Material editor (including shaders)
- Terrain editor with terrain generator
- HDR, Multiple render targets (MRT)
- Support for different render-pipelines
- Environment Mapping
- Particle System
- Postprocessing framework
|License Name||Price in $US||Source Code Included?||Additional information|
This engine has many advanced features and is amazing fast. It renders a huge amount of polys (1 000 000) and has great effects.
At the beginning it is not so easy to learn but then it is a great engine for games or simulations.
An important thing is the free and open license. It is even possible to use it free for commercial projects and sell the games.
The development of the engine is very fast and if you look for a high speed engine give it a try.