imtane

Engine default

Website:
http://imtane.de.vu

Developer:
Stefan Besler

Launched:
Not specified

Status:
Active

Supported Platforms:
Windows, Linux

Languages Written In:
C/C++

Languages Supported:
C/C++

Graphics APIs:
OpenGL

Rating:
Not reviewed yet

Editor:
None (be one!)

[i]t’s [m]ore [t]han [an] [e]ngine. imtane is an flexible, object orientated Graphic Engine an written in C++. The project is a learning experience.

Supported Features

General

  • Object-Oriented Design

  • Fixed-function
  • Render-to-Texture

  • Environment Mapping
  • Lens Flares
  • Billboarding
  • Particle System
  • Depth of Field
  • Motion Blur
  • Fire
  • Fog

Lighting

  • Per-vertex
  • Per-pixel
  • Volumetric
  • Lightmapping
  • Anisotropic

Texturing

  • Basic
  • Multi-texturing
  • Bumpmapping
  • Mipmapping
  • Volumetric

Shaders

  • Vertex
  • Pixel
  • High Level

Meshes

  • Mesh Loading

Scene Management

  • General
  • Octrees

Animation

  • Skeletal Animation
  • Animation Blending

Terrain

  • Rendering
  • CLOD

Licensing

License Name Price in $US Source Code Included?
LGPL Free Yes

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Suggest Edits

Last edited Sep 27, 2011 at 10:26

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