Windows, Linux, Mac OS X, Xbox, Xbox360, PS3
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id Tech 4, popularly known as the Doom 3 engine, is a game engine developed by id Software and first used in the video game Doom 3. The engine was designed by John Carmack, who also created previous engines such as those for Doom and Quake, which are also widely recognized as marking significant advances in the field. This OpenGL rendered engine has also been used in Quake 4, Prey, Enemy Territory: Quake Wars, Wolfenstein and Brink.
Support for file access and memory management
Support for high-level shaders
id Tech 4 has a comprehensive scripting language which can be used when creating mods.
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