Hoverware
Website:
http://hoverball.sourcefo...
Developer:
Ross Cunniff, Norman Gee
Launched:
Not specified
Status:
Active
Supported Platforms:
Windows, Linux, HP/UX
Languages Written In:
C/C++
Languages Supported:
C/C++
Graphics APIs:
OpenGL
Rating:
Not reviewed yet
- Overview
- User Reviews
Underlying engine for Hoverball, written in the mid- to late-1990s. Good for its time, a little dated these days.
- Screenshots
- Videos
Supported Features
General
Object-Oriented Design
Fixed-function
Stereo Rendering
Fonts
GUI
Environment Mapping
Billboarding
Motion Blur
Explosion
Splines
Lighting
- Per-vertex
Shadows
- Projected planar
Texturing
- Multi-texturing
Shaders
- Vertex
Meshes
- Mesh Loading
- Tessellation
Scene Management
- General
- Occlusion Culling
- LOD
Physics
- Basic Physics
- Collision Detection
Networking
- Client-Server
Artificial Intelligence
- Decision Making
Tools & Editors
Supported.
Licensing
| License Name | Price in $US | Source Code Included? | Additional information |
|---|---|---|---|
| GPL | Free | Yes | |
Last edited Sep 27, 2011 at 10:26
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