HAWK

Engine default

Website:
http://www.hawksoft.com/h...

Developer:
Hawk Software

Launched:
Not specified

Status:
Inactive

Supported Platforms:
Windows

Languages Written In:
C/C++

Languages Supported:
C/C++

Graphics APIs:
OpenGL

Rating:
Not reviewed yet

Editor:
None (be one!)

Note: This resource is marked as inactive because it is no longer maintained by the owners.

The HAWK game engine is a Windows 95/NT 4.0 library.

Supported Features

General

  • Fixed-function

  • Particle System
  • Fire
  • Explosion

Lighting

  • Lightmapping Multiple pass colored dynamic lighting

Shadows

  • Shadow Mapping

Texturing

  • Basic
  • Mipmapping
  • Control of mipmap generation, including prescaling textures to lower memory requirements
  • BMP (8 and 24 bit), PCX, JPG, and WAL (Quake2 format), TGA (24 or 32 bit) textures

Meshes

  • Mesh Loading Import/read Quake II levels

Scene Management

  • General
  • Occlusion Culling

Animation

  • Keyframe Animation Loads Quake II .md2 model animations

Physics

  • Collision Detection Collision detection (rays, spheres, and AABBox)

Licensing

License Name Price in $US Source Code Included?
GPL Free Yes

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Suggest Edits

Last edited Jun 26, 2014 at 03:19

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