HAWK

Engine-default

Website:
http://www.hawksoft.com/h...

Developer:
Hawk Software

Launched:
Not specified

Status:
Active

Supported Platforms:
Windows

Languages Written In:
C/C++

Languages Supported:
C/C++

Graphics APIs:
OpenGL

Rating:
Not reviewed yet

  • Overview
  • User Reviews

The HAWK game engine is a Windows 95/NT 4.0 library.

  • Screenshots
  • Videos
  • Thumb_f47cc652-aa54-4d26-a6a1-e398844c6dae Thumb_874c1e78-6c85-4902-abdc-f1a634abc0b8
No videos available.

Supported Features

General

  • Fixed-function

  • Particle System

  • Fire

  • Explosion

Lighting

  • Lightmapping Multiple pass colored dynamic lighting

Shadows

  • Shadow Mapping

Texturing

  • Basic
  • Mipmapping
  • Control of mipmap generation, including prescaling textures to lower memory requirements
  • BMP (8 and 24 bit), PCX, JPG, and WAL (Quake2 format), TGA (24 or 32 bit) textures

Meshes

  • Mesh Loading Import/read Quake II levels

Scene Management

  • General
  • Occlusion Culling

Animation

  • Keyframe Animation Loads Quake II .md2 model animations

Physics

  • Collision Detection Collision detection (rays, spheres, and AABBox)

 

Licensing

License Name Price in $US Source Code Included? Additional information
GPL Free Yes

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Last edited Sep 27, 2011 at 10:26

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