Hammer Engine

Engine default

Website:
http://www.hmrengine.com

Developer:
http;//www.hmrengine.com/?=dude

Launched:
Not specified

Status:
Active

Supported Platforms:
Windows

Languages Written In:
C/C++

Languages Supported:
C/C++

Graphics APIs:
DirectX

Rating:
Not reviewed yet

Editor:
None (be one!)

Hammer Engine is supposed to be a next-gen 3D first/third person game engine, uses deferred rendering method, full dynamic shadow/lights, advanced physics and supports detailed indoor/outdoor (mainly indoor with lots of lights) environments. The engine is in development, thus many features maybe added to the list later

Supported Features

General

  • Object-Oriented Design
  • Save/Load System
  • Pluggable Scene management
  • Pluggable Post Process Effects
  • Pluggable File management (zip/virtual/etc)
  • Deferred Shading
  • Render-to-Texture
  • Fonts
  • GUI
  • Ambient Occlusion
  • Post Process effect chain
  • Billboarding
  • Motion Blur
  • Sky
  • Bloom Effect
  • Pixel Motion blur
  • Software Anti-Aliasing
  • Star Effect
  • HDR Sky

Lighting

  • Per-pixel
  • Gloss maps
  • Anisotropic
  • 64bit HDR lighting pipeline
  • Stencil culling

Shadows

  • Shadow Mapping
  • VSM(Variance shadow maps) for omni-directional lights
  • PSSM(Parallel Split shadow maps) for sun light
  • Shadow map caching and optimizations
  • Soft Edged shadows support

Texturing

  • Basic
  • Bumpmapping
  • Mipmapping
  • Relief Mapping
  • Compressed normal map support

Shaders

  • High Level Custom XML material shaders

Meshes

  • Mesh Loading
  • Skinning Supports Hardware skinning

Scene Management

  • General ABTree, Occlusion Culling in development

Animation

  • Forward Kinematics
  • Keyframe Animation
  • Skeletal Animation
  • Animation Blending

Physics

  • Basic Physics
  • Collision Detection
  • Rigid Body Uses Ageia Physx engine

Tools & Editors

  • WYSIWYG editor currently in development
  • 3dsmax7 exporter available for exporting level data

Licensing

License Name Price in $US Source Code Included?
Proprietary Free No

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Suggest Edits

Last edited Dec 06, 2011 at 10:42

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