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Graphite is a high-performance outdoor rendering middleware suitable for rendering large terrain surfaces, water and vegetation layers. The library is designed to be quickly integrated into any engine or application using DirectX9 or DirectX10 rendering API for Window PC platform. The renderer is 100% compatible with Grome modeler application but can be modified to accept input from various data sources.
C++ interfaces to access all the library components.
Full documentation, tutorials and samples. * Fixed-function * Render-to-Texture
Fog effect applied on entire environment. Possibility to define custom environment rendering passes.
Per vertex and per pixel terrain lighting.
Decoration layer LOD.
|License Name||Price in $US||Source Code Included?|
|Free in binary form, for non-commercial applications, for Grome 2 clients|
|Full source code licensing available for professional studios.|
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