GLWOF
Website:
http://www.geocities.com/...
Developer:
Frank Willemsen and Corin Langosch
Launched:
Not specified
Status:
Inactive
Supported Platforms:
Windows
Languages Written In:
C/C++
Languages Supported:
C/C++
Graphics APIs:
OpenGL
Rating:
Not reviewed yet
- Overview
- User Reviews
GLWOF (OpenGL World Of Fantasy) is the new version of the WOF Quake viewer.
- Screenshots
- Videos
Supported Features
General
- Particle System
- Mirror
Lighting
- Lightmapping
- Colored Lightmaps done in Surface-Cache (with interpolation) & Blending
- Colored Realtime lightning effects (flicker etc)
- Colored Dynamic lighting (fireballs etc)
Texturing
- Basic
- Mipmapping
- Support for 8-bit as well as 24-bit PCX textures
- Texture Manager to change charcteristics of surfaces
Meshes
- Mesh Loading
Scene Management
- General
- BSP
- Occlusion Culling
Physics
- Collision Detection
Sound
- 2D Sound
- 3D Sound Sound Engine with stereo seperation & distance attenution using DirectSound
Tools & Editors
Model Editor for Alias models
Licensing
| License Name | Price in $US | Source Code Included? | Additional information |
|---|---|---|---|
| Proprietary | Unspecified | Yes | View Details |
| Demo | |||
Last edited Dec 06, 2011 at 10:42
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