G3D
Website:
http://g3d-cpp.sourceforg...
Developer:
Morgan McGuire
Launched:
Not specified
Status:
Active
Supported Platforms:
Windows, Linux, Mac OS X
Languages Written In:
C/C++
Languages Supported:
C/C++
Graphics APIs:
OpenGL
Rating:
Not reviewed yet
- Overview
- User Reviews
G3D is a commercial-grade 3D Engine available as Open Source. It is used in games, tech demos, research papers, military simulators, and university courses. It can support real-time rendering, off-line rendering, back-end game server management of 3D worlds, and use of graphics hardware for general purpose computing.
- Screenshots
- Videos
Supported Features
General
Object-Oriented Design
Fonts
GUI
Environment Mapping
Sky
Lighting
- Per-pixel
Shadows
- Shadow Mapping
- Shadow Volume
Texturing
- Basic
- Bumpmapping
- Projected
Shaders
- Vertex
- Pixel
Meshes
- Mesh Loading Quake II models support
Scene Management
- General
Animation
- Keyframe Animation
Terrain
- Rendering
Physics
- Collision Detection
Licensing
| License Name | Price in $US | Source Code Included? | Additional information |
|---|---|---|---|
| BSD | Free | Yes | |
Last edited Sep 27, 2011 at 10:26
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