Etherea1 Engine

420119ed-3a86-4e7d-ad02-5c6d981f9eda

Website:
http://www.etereo.com.br

Developer:
Vander Nunes

Launched:
Jan 08, 2012

Status:
Active

Supported Platforms:
Windows

Languages Written In:
C/C++

Languages Supported:
C/C++

Graphics APIs:
OpenGL

Rating:
Not reviewed yet

  • Overview
  • User Reviews

Etherea1 is a new realtime engine specialized in planets rendering.

  • C++ source-code;
  • Full sized multiple fractal planets handling;
  • Per planet Atmospheric scattering;
  • Very small in storage and memory usage.

The engine is still under development, but is available for full source-code licensing right now.

There is only one type of licensing: full source-code.

  • Screenshots
  • Videos
  • Thumb_6f763827-a878-44dd-9505-5da3f2d9474e Thumb_ec5b4026-599c-48a6-b81d-a372c2d9f172 Thumb_1f863f3a-01df-4eaf-9943-d0a181e5542c Thumb_70844688-ac17-4389-a62e-ba54a9ba7ab6
  • Thumb_f77eb9c1-13a3-4d3e-ba5e-8d5c679f37eb Thumb_1d868fd6-45b2-4bf8-b06b-d34b5aaac771 Thumb_9ea84677-b465-48a7-9514-86a1197a1998 Thumb_1532363e-fcf5-44e6-829e-c75a7371a1d1
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Supported Features

General

Fully realtime planetary bodies generated on-the-fly.

Lighting

Per-pixel lighting.

Shaders

GLSL Shaders.

Terrain

Spherical terrain.

Special Effects

Atmospheric scattering.

 

Licensing

License Name Price in $US Source Code Included? Additional information
Proprietary $99.00 Yes

This engine hasn't been reviewed yet. Be the first! Btn_addreview

Last edited Feb 03, 2012 at 06:31

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