Etherea1 Engine

420119ed-3a86-4e7d-ad02-5c6d981f9eda

Website:
http://www.etereo.com.br

Developer:
Vander Nunes

Launched:
Jan 08, 2012

Status:
Active

Supported Platforms:
Windows

Languages Written In:
C/C++

Languages Supported:
C/C++

Graphics APIs:
OpenGL

Rating:
Not reviewed yet

Editor:
17ba6d8b7ba3b6d82970a7bbba71a6de vrnunes

Etherea1 is a new realtime engine specialized in planets rendering.

  • C++ source-code;
  • Full sized multiple fractal planets handling;
  • Per planet Atmospheric scattering;
  • Very small in storage and memory usage.

The engine is still under development, but is available for full source-code licensing right now.

There is only one type of licensing: full source-code.

Supported Features

General

Fully realtime planetary bodies generated on-the-fly.

Lighting

Per-pixel lighting.

Shaders

GLSL Shaders.

Terrain

Spherical terrain.

Special Effects

Atmospheric scattering.

Licensing

License Name Price in $US Source Code Included?
Proprietary $99.00 Yes

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Last edited Feb 03, 2012 at 06:31