Etherea1 Engine
Website:
http://www.etereo.com.br
Developer:
Vander Nunes
Launched:
Jan 08, 2012
Status:
Active
Supported Platforms:
Windows
Languages Written In:
C/C++
Languages Supported:
C/C++
Graphics APIs:
OpenGL
Rating:
Not reviewed yet
- Overview
- User Reviews
Etherea1 is a new realtime engine specialized in planets rendering.
- C++ source-code;
- Full sized multiple fractal planets handling;
- Per planet Atmospheric scattering;
- Very small in storage and memory usage.
The engine is still under development, but is available for full source-code licensing right now.
There is only one type of licensing: full source-code.
- Screenshots
- Videos
Supported Features
General
Fully realtime planetary bodies generated on-the-fly.
Lighting
Per-pixel lighting.
Shaders
GLSL Shaders.
Terrain
Spherical terrain.
Special Effects
Atmospheric scattering.
Licensing
| License Name | Price in $US | Source Code Included? | Additional information |
|---|---|---|---|
| Proprietary | $99.00 | Yes | |
Last edited Feb 03, 2012 at 06:31



