Jan 01, 2000
Windows, Linux, Mac OS X, iOS, Browser-based, Google Android
Languages Written In:
“Esenthel” is a mix of words: Essential and Essence.
Esenthel Engine is a Next-Gen Computer Game Engine.
Mission - Create the Best Game Engine in the Universe.
Perfect for both 2D and 3D.
Application State Manager
Complete Math Library
Material Texture Types
Importing 3D Models
MMO Capable - Tutorials available
Pathfinding * 2D Pathfinding * 3D Navmesh Pathfinding (Recast/Detour Library)
Music and Ambient System
Looks and works the same on all Platforms.
Fully customizable and extendable.
Editor Network Interface
|License Name||Price in $US||Source Code Included?|
|Free for non-commercial use|
|Commercial use (Binary)|
|Commercial use (Binary + Source Code)|
Showing 26-50 of 51
Normally I don't write this kind of reviews, but this time I wanted to make an exception.
I've tested a lot of engines out there, some of them looked good at start, easy editing, they looked simple and fun, but when wanted to make some more complex games in them, it appeared that it just can't be done.
But when I've tried Esenthel Engine, things started to look totally different.
No limitations, no poor scipts, instead you get full access to the game mechanics, you do things in c++ where you can program the game manually or use already available classess.
Existing functions are so easy and very well commented.
The tools are great, very intuitive, everything what needs to be done is already there.
So far this is the best engine I've found.
I think Esenthel Engine is the best engine. It have very nice World Editor, Converter, etc...
Its cheap for develop games.
And it is very easy. (Not for beginners in C++ and beginners 3D Programming). But if you have some knowledge in C++ and 3d programming. You can make very good game with this engine.
And lot of tutorials. Very lot of!
I have used many engines over the years, and Esenthel is in a class by itself. The rendering quality is what truley sets this engine apart. Soft shadows & natural lighting. Beyond that - the coding style used makes it quick and easy to prototype an idea. Includes all tools needed to import models from several key formats quite easily. Full physics with great frame rates.
Outstanding and always improving!
The best free engine which has had one.
1. Very good support.
2. Very easy to use.
3. Very good tutorials.
4. A lot of helpful tools.
5. Large documentation.
6. Continuously updates.
Esenthel is worth notice not only for his numerous advantages, which you can see above. First of all you should to check Esenthel engine because of its author. Grzesiek (drean) is extremely inspiring person! Despite of his young age (Hi is 24 I suppose) He works constantly on this engine for years! His commitment, passion and attitude are admirable :D
Secondly, you should check our growing and supportive Esenthel community. If Grzesiek will not help you within an hours, surely someone from old users will do :D (Esenthel support deserves 6 stars :D).
Its hard to rate "Features". Its too much of them and each month something new appears :D If you need something that is not included, this will surely appear in future :)
I have the same problem with "Ease of use" rate. Everybody learns in different way, and, if you have some troubles with learning Esenthel, lots of tutorials or/and Grzesiek will help :D
"Stability & Performance"... well, i have an old computer and I've didn't noticed any problems, so... :) You should check it by yourself :P
Yep, I know, this isn't an objective review but I've tried... and sorry for my English (this excuse is so lame :( ).
Don't waste this opportunity to learn something interesting and join Esenthel community! :P
The package includes a lot of mini C++ projects to demostrate the features of the engine, very good for beginner to learn the features quickly. You will be impress when you look at those demo, and have a good excuse to learn C++.
The author update the engine very frequently, I really appreciate it.
Comes with a lot of good effect, with mini demo. (oh I repeat again)
You don't need to spend a penny to use all the features of the engine, and no trial period.
Very complete toolset, what else you want to complain?
I think that this is the best (free ;d ;d ;d) engine for young programmers. (((((sorry my english :P))))) Easy in use, perfect support, good features, stability and performance are excellent :) PERFECT ( FREE ) ENGINE
I use this engine from February 2007, and I'm very happy. Perfect support, very easy to use ;)
I command this engine warmly.
The Apocalypse: Slincer based this engine (www.slincer.com).
Licence is very profitable
I have been using Esenthel Engine since February 2007 and I must tell that it is the best engine which I have ever seen. Everything what author of this engine wrote about it is true. It's fast, easy and has a lot of features. What's more everyone who work with EE has a brilliant technical support. I think that Esenthel Engine is really better choice than another engines like OGRE.
And finally - if you and your team wants to make a real game and work with professional engine you should try Esenthel Engine immediately.
I'd like to describe shortly my experiences with Esenthel Engine:
- Watched the screens
- Downloaded the engine
- Checked the codes
- Tried out the tutorials
And finally, I thought to myself - This is holy s*** amazing!
I'm absolutely amazed by this engine, it has huge potential. Just by the look on supplied tutorials you can see that it's very easy to use.
The graphics are top notch - you won't find any better rendering quality than you can find in this engine.
Features are great and very well developed, everything is ready and awaits to be used.
The API is extremely clean and very well commented.
This is exactly the thing which I was always looking for.
Try it immediately - you won't go back to any other engine!
If you want to have cheap (and free for non-commercial use), fast, stable, extremely easy to use engine with great support from engine creator and help from very nice community - now you know where to find it. Esenthel Engine is truly high quality, good optimised solution that allows you to create any kind of game in really short period of time. I recommend this engine to everyone - from newbie to professionals.
Engine is perfect
Always Lord Grzegorz will help the wrazie of mistake.
Engine contains tools as well as shaders
You by perfect documentation will learn coding in this engine quickly.
I tried so many engines and when i noticed esenthel i quikly moved to it.
It's awesome, exelent graphic options, easy to use and the libraries are very complete and useful
Try it and you will never use another engine ;) I promise :P
I've been using this engine for almost a year and I must say that is the best one that I've used.
The support is amazing and is constantly being updated.
The new Directx 11 and Mac support features are a great asset to the engine, and acording to the RoadMap new good features are yet to come.
The best point for this engine is that it's FREE to use, and only 200USD for the commercial use.
The only down side I can see is the Gui support that is simple, confuse and limited. But has the minimum for game pause menus.
I recommend it to everyone :D
It have near full feature you need to make your AAA title game
Certainly not have something as Scaleform, Speedtree, HumanIK,Morpheme,DMM,... !
and not have intergrate Script Language as Python
I've use this engine from some time and I must say that it's great. I'm starting my own business with games development and Esenthel Engine is exactly what I need. Try it because it's worth!
an excellent cheap game engine with nice features and ease of use tht makes it perfect for Indie developpers. Unfortunately no code source, but it's really easy to implement nearly everything you want like LUA scripting.
This engine can do thing most other engines that are free can't. I can really only compare it with Open Source engines because until now I've only used Open Source engines. It's very stable, and the support is great even if you haven't bought a license.
I gave it a minus one ease of use just because it's c++, but it have over 100 tutorials that come with it so that's not really a problem, you just have to read a few programming books ;p
We are using the engine in our company for almost a year. So far we are more than satisfied. The support and vast amount of features is excellent. The development of the engine is so fast it's sometimes hard to keep up ;) There are no problems with stability (literally zero crashes or issues). The engine is becoming more powerful with every day.
I use the engine less than a month.
I am very happy that I am using this engine.
Forum offers quick help. .W all helped me. is really a great engine has a lot of guides, many of which can be learned.
Sorry for the mistakes but I am not good with English
Very, very good. One of the best engine I've ever used. I've used this from some time and I can truly recommended. Easy, stable, still developing. What else I can say, try it!
Very professional, very powerful, tech support is very fast and helpful.
I can honestly recommend this engine to anyone, both professionals and indies.
Try it out, you won't get back to any other engine.
I've been using the engine for quite a long time, and since I've discovered that it has appeared in the engine's database I've thought I write a short review about it.
I've tried many engines and this one suits my needs perfectly.
First of all let me say that it isn't another game maker, this engine is designed specifically for the professionals being built on c++ architecture. So it isn't click-click-play, but gives you instead the bigger control over the game codes, which allow you to change the behavior of game objects, add custom classess and so, giving almost limitless freedom. From what I've seen so far you can easily make any kind of game in the engine.
Some may see this as a disadvantage making it harder to learn, but for making pro games, this is definitely the way to go, once you'll check the tutorials you'll see that it's actually very simple to code games in it.
A few words about graphics, while being a man who pays very big attention to details, I must say that the engine has one of the most advanced graphics out there, very complex shader system, and a lot of special effects.
The other thing that must be mentioned is the speed of development. I was very surprised how fast the engine grows with new features and functionality, almost every few days I can launch the autoupdating tool, and incorporate new engine features into my game.
What else? I haven't mentioned the tools, the engine comes with a package of multiple tools, including most importantly World Editor and Mesh Editor. Tools are very well designed, after playing with them for some time, my opinion is they are both very easy to use and very powerfull as well.
As for the stability, everything works like a charm. From the several months of working with the engine I've encounter at most 2 issues, each of them were solved in less than an hour since reporting.
Final Word? Get the engine, it's worth it.
it's an excellent game engine, it's complete, feature full, easy to use, well thought, very well documented and also realy cheap (free for a non commercial use).
It's the perfect tool for game programmeurs.