EGLE
Website:
http://www.geocities.com/...
Developer:
Phil Frisbie
Launched:
Not specified
Status:
Inactive
Supported Platforms:
Windows, Linux, Mac OS X, Solaris, SunOS, Irix, DOS
Languages Written In:
C/C++
Languages Supported:
C/C++
Graphics APIs:
OpenGL
Rating:
Not reviewed yet
- Overview
- User Reviews
EGLE (Enhanced OpenGl Engine) is a 3D game engine written in ANSI C without any C++ or Windows specific code. EGLE should compile on any system that has OpenGL and GLUT.
- Screenshots
- Videos
Supported Features
General
- Fixed-function Z-Buffer
Lighting
- Lightmapping
Shadows
- Shadow Mapping
Texturing
- Basic
- Mipmapping
Meshes
- Mesh Loading Support for Quake level files
Scene Management
- General
- BSP Z-sorting rendering
Physics
- Collision Detection
Licensing
| License Name | Price in $US | Source Code Included? | Additional information |
|---|---|---|---|
| Proprietary | Free | Yes | |
Last edited Dec 06, 2011 at 10:42
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