EGLE

Engine-default

Website:
http://www.geocities.com/...

Developer:
Phil Frisbie

Launched:
Not specified

Status:
Inactive

Supported Platforms:
Windows, Linux, Mac OS X, Solaris, SunOS, Irix, DOS

Languages Written In:
C/C++

Languages Supported:
C/C++

Graphics APIs:
OpenGL

Rating:
Not reviewed yet

Editor:
None (be one!)

Note: This resource is marked as inactive because it is no longer maintained by the owners.

EGLE (Enhanced OpenGl Engine) is a 3D game engine written in ANSI C without any C++ or Windows specific code. EGLE should compile on any system that has OpenGL and GLUT.

Supported Features

General

  • Fixed-function Z-Buffer

Lighting

  • Lightmapping

Shadows

  • Shadow Mapping

Texturing

  • Basic
  • Mipmapping

Meshes

  • Mesh Loading Support for Quake level files

Scene Management

  • General
  • BSP Z-sorting rendering

Physics

  • Collision Detection

Licensing

License Name Price in $US Source Code Included?
Proprietary Free Yes

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Last edited Dec 06, 2011 at 10:42

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