Diesel

Engine default

Website:
http://diesel.n5home.net

Developer:
Mathias Heyer

Launched:
Not specified

Status:
Inactive

Supported Platforms:
Windows

Languages Written In:
C/C++

Languages Supported:
C/C++

Graphics APIs:
OpenGL

Rating:
Not reviewed yet

Editor:
None (be one!)

Note: This resource is marked as inactive because it is no longer maintained by the owners.

Quake3 map viewer. Support almost all graphical features of Q3 Shaders. Its very fast, written in C++.

Supported Features

General

  • Object-Oriented Design

  • Fixed-function

  • Environment Mapping
  • Lens Flares
  • Billboarding
  • Sky
  • Fog
  • Mirror

  • Patches

Lighting

  • Per-vertex
  • Lightmapping dynamic light support is only experimental

Texturing

  • Multi-texturing
  • Mipmapping

Shaders

  • High Level

Meshes

  • Mesh Loading
  • Skinning
  • Tessellation
  • Deformation Milkshape (MS3D) Models, 3DS, MD3, LWO, ASE

Scene Management

  • BSP

Physics

  • Collision Detection Only basic collision detection against the world bsp mesh is done.

Licensing

License Name Price in $US Source Code Included?
GPL Free Yes

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Suggest Edits

Last edited Sep 27, 2011 at 10:26

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