Andy Campbell, Novus Delta LLC
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Destiny3D is a low-cost engine being developed by people interested in helping build the independent games scene. The features listed here are currently implemented, and many more are still pending, including high-level shaders, shadows, more advanced physics, OpenGL renderer, cross-platform support, more powerful animation, and a more sophisticated rendering subsystem.
The subscription-based license is similar to the LGPL, with modifications being released only to the other subscribing members instead of to the general public. Subscribers get full source code to the engine and tools, along with responsive support and a somewhat gated community of serious developers.
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I see the License changed to show free/open source lately.
Good choice, but I must say it must have been difficult to throw in the towel on this as a commercial engine.
Nice work though guys.