Dawn Bringer 3D
Website:
http://koti.mbnet.fi/arex...
Developer:
Arto Ruotsalainen (Arex)
Launched:
Not specified
Status:
Active
Supported Platforms:
Windows
Languages Written In:
C/C++
Languages Supported:
C/C++
Graphics APIs:
DirectX
Rating:
Not reviewed yet
- Overview
- User Reviews
Dawn Bringer technology has been around since 1999. It is fully designed for shaders and optimized for newest cards : no buffers locks, strips, "padding", etc. It also contains lots of ready-to-use stuff, for example own model format.
- Screenshots
- Videos
Supported Features
General
Object-Oriented Design
Render-to-Texture
Fonts
Environment Mapping
More comingPatches
Lighting
- Per-vertex
- Lightmapping
- Anisotropic Per pixel lighting is coming...
Texturing
- Basic
- Multi-texturing
- Bumpmapping
- Mipmapping
Shaders
- Vertex
- Pixel
- High Level
Meshes
- Mesh Loading
Scene Management
- General
- Octrees
Licensing
| License Name | Price in $US | Source Code Included? | Additional information |
|---|---|---|---|
| Proprietary | Free | No | View Details |
| Contact me for lisence information | |||
Last edited Dec 06, 2011 at 10:42
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