Dawn Bringer 3D

Engine-default

Website:
http://koti.mbnet.fi/arex...

Developer:
Arto Ruotsalainen (Arex)

Launched:
Not specified

Status:
Active

Supported Platforms:
Windows

Languages Written In:
C/C++

Languages Supported:
C/C++

Graphics APIs:
DirectX

Rating:
Not reviewed yet

Editor:
None (be one!)

Dawn Bringer technology has been around since 1999. It is fully designed for shaders and optimized for newest cards : no buffers locks, strips, "padding", etc. It also contains lots of ready-to-use stuff, for example own model format.

Supported Features

General

  • Object-Oriented Design

  • Render-to-Texture
  • Fonts

  • Environment Mapping More coming
  • Patches

Lighting

  • Per-vertex
  • Lightmapping
  • Anisotropic Per pixel lighting is coming…

Texturing

  • Basic
  • Multi-texturing
  • Bumpmapping
  • Mipmapping

Shaders

  • Vertex
  • Pixel
  • High Level

Meshes

  • Mesh Loading

Scene Management

  • General
  • Octrees

Licensing

License Name Price in $US Source Code Included?
Proprietary Free No
Contact me for lisence information

This engine hasn't been reviewed yet. Be the first!

Write a Review

Suggest Edits

Last edited Dec 06, 2011 at 10:42

Are your the owner of this engine? Let us know to be able to update it, and reply to reviews, and other benefits.