CryEngine 3
Website:
http://mycryengine.com/
Developer:
Crytek
Launched:
Oct 14, 2009
Status:
Active
Supported Platforms:
Windows, Mac OS X, Xbox360, PS3, Nintendo Wii
Languages Written In:
C/C++
Languages Supported:
C/C++
Graphics APIs:
DirectX
Rating:
Not reviewed yet
- Overview
- User Reviews
The CryENGINE® is a highly advanced development solution that surpasses all expectations for the creation of blockbuster games, movies, high-quality simulations and interactive applications.The third iteration of Crytek's proprietary CryENGINE® is the only all-in-one game development solution
for the PC, Xbox 360™ and PlayStation®3 that is truly next-gen ready.
- Screenshots
- Videos
Supported Features
General
- Multi-Core Support
- Game content streaming
Offline Rendering
Volumetric, Layer & View Distance Fogging
Pristine Motion Blur & Depth of Field
CGI Quality Time of Day System
High Quality 3D Water
Interactive & Destructible Environments
Lighting
- Real-time Dynamic Global Illumination
- Deferred Lighting
- Screen Space Ambient Occlusion
- Eye Adaptation & High Dynamic Range (HDR) Lighting
- Subsurface Scattering
- Dynamic Volumetric Light Beams & Light Shaft Effects
Shadows
- Dynamic Soft Shadows
Texturing
- Normal Maps & Parallax Occlusion Maps
Shaders
- Uber Shader Technology
Meshes
- Automated Nagivation Mesh Generation
Scene Management
- Realistic Infinite Worlds
Animation
- Character Animation System
- Character Individualization System
- Parametric Skeletal Animation
- Procedural Motion Warping & High-End IK Solutions
Terrain
- Natural World Effects
Physics
- Integrated Multi-threaded High Performance Physics Engine
- Advanced Rope Physics
Artificial Intelligence
- Dynamic Path Finding
Sound
- Data-driven Sound System
- In Game Mixing & Profiling
- Dynamic Sounds & Interactive Music
- Environmental Audio
- Key frame Accurate Sounds in Animations
- Sound Moods
Tools & Editors
- Flow Graph: a simple visual editing system gives to create and control events, triggers and other game logic.
- Integrated Vegetation & Terrain Cover Generation System
- Real Time Soft Particle System & Integrated FX Editor
- Dedicated Road & River Tools
- Dedicated Vehicle Creator
- Dedicated Facial Animation Editor
- Designer-Friendly AI Editing System
- Performance Analysis Tools
- Sandbox Development Layers for team-based development
- Polybump
- Resource Compiler
Scripting
Used in FlowGraph
Input
Supports console-input devices
Licensing
| License Name | Price in $US | Source Code Included? | Additional information |
|---|---|---|---|
| Proprietary | Free | No | View Details |
| You can use CryENGINE 3 for free for educational institutions, students, and non-commercial use. | |||
| Proprietary | Unspecified | No | View Details |
| For commercial use, contact Crytek for more information. | |||
Related Engines
Books
Companies
Last edited Dec 26, 2011 at 13:54
