Nov 29, 2010
Windows, Linux, Mac OS X
Languages Written In:
Not reviewed yet
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OpenGL inside shadows supported
Use CCScene, CCLayer classes as containers to manage the game scenes.
Flipbook animation and bone animation
Cocos2d-x integrates Box2d and Chipmunk inside as the physical engines.
Using CocosDenshion engine to manage the sounds in Cocos2d-X games.
Using CocoStudio UI Editor to create the UI, which is totally fit the Cocos2d-X’s API
Cocos2d-X supports touch, touches, gyroscope to do the inputs in Smart phones. Cocos2d-html5(For web) supports keyboard and mouse control when it comes to PC.
Lens, Ripple, Waves, Liquid, Twirl, etc.
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