Climax! Game Engine

Engine-default

Website:
http://t2n.org/climaxge/

Developer:
Nathan M.

Launched:
Not specified

Status:
Active

Supported Platforms:
Windows, Linux, Mac OS X

Languages Written In:
C/C++

Languages Supported:
C/C++

Graphics APIs:
OpenGL

Rating:
  (1 review)

Editor:
None (be one!)

Currently the game engine is in the works and just an alpha project that is being developed between several students attending a ITT-Tech college.

Supported Features

General

  • Object-Oriented Design

  • Render-to-Texture
  • Fonts
  • GUI

  • Billboarding
  • Decals
  • Fog

Lighting

  • Per-vertex
  • Volumetric
  • Lightmapping

Texturing

  • Basic
  • Multi-texturing
  • Mipmapping

Shaders

  • Vertex

Meshes

  • Mesh Loading
  • Skinning

Scene Management

  • General
  • BSP
  • Octrees
  • Occlusion Culling
  • LOD

Physics

  • Basic Physics
  • Collision Detection

Sound

  • 2D Sound
  • 3D Sound Using OpenAL

Licensing

License Name Price in $US Source Code Included?
LGPL Free Yes
Complete project source code

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0 of 0 people found the following review helpful

Uhhh

  by 5aff2d74c81f74c2e065f5fa34239b22 TheGuy Jul 29, 2005 at 11:36

I dont know about you but I'm not gonna create an account for something called "Drupal" just to get a look at someones engine. If you don't know why I say this, click the link to the homepage.

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Suggest Edits

Last edited Sep 27, 2011 at 10:26

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