Climax! Game Engine
Website:
http://t2n.org/climaxge/
Developer:
Nathan M.
Launched:
Not specified
Status:
Active
Supported Platforms:
Windows, Linux, Mac OS X
Languages Written In:
C/C++
Languages Supported:
C/C++
Graphics APIs:
OpenGL
Rating:
(1 review)
- Overview
- User Reviews
Currently the game engine is in the works and just an alpha project that is being developed between several students attending a ITT-Tech college.
- Screenshots
- Videos
Supported Features
General
Object-Oriented Design
Render-to-Texture
Fonts
GUI
Billboarding
Decals
Fog
Lighting
- Per-vertex
- Volumetric
- Lightmapping
Texturing
- Basic
- Multi-texturing
- Mipmapping
Shaders
- Vertex
Meshes
- Mesh Loading
- Skinning
Scene Management
- General
- BSP
- Octrees
- Occlusion Culling
- LOD
Physics
- Basic Physics
- Collision Detection
Sound
- 2D Sound
- 3D Sound Using OpenAL
Licensing
| License Name | Price in $US | Source Code Included? | Additional information |
|---|---|---|---|
| LGPL | Free | Yes | View Details |
| Complete project source code | |||
Last edited Sep 27, 2011 at 10:26
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