Cadabra 3D

Engine default

Website:
http://www.cadabra3d.org

Developer:
Wet Productions LLC

Launched:
Not specified

Status:
Active

Supported Platforms:
Windows

Languages Written In:
C/C++

Languages Supported:
C/C++

Graphics APIs:
OpenGL, DirectX

Rating:
Not reviewed yet

Editor:
None (be one!)

Cadabra is designed to allow the easy development of cutting edge games and it features an advanced skeletal animation system, 3D sound support, input handling, rendering, scene management plugins, tools, special effects such as realtime shadows and particle systems.

Supported Features

General

  • Object-Oriented Design
  • Plug-in Architecture

  • Stereo Rendering
  • Render-to-Texture
  • Fonts
  • GUI

  • Billboarding
  • Particle System
  • Sky
  • Fire
  • Explosion
  • Fog

Lighting

  • Per-pixel
  • Lightmapping
  • Anisotropic

Shadows

  • Shadow Mapping

Texturing

  • Basic
  • Multi-texturing
  • Bumpmapping
  • Mipmapping
  • Projected
  • Procedural

Shaders

  • Vertex
  • Pixel
  • High Level

Meshes

  • Mesh Loading
  • Skinning
  • Deformation

Scene Management

  • General
  • Occlusion Culling

Animation

  • Forward Kinematics
  • Keyframe Animation
  • Skeletal Animation
  • Facial Animation
  • Animation Blending

Artificial Intelligence

  • Finite State Machines

Sound

  • 3D Sound

Scripting

  • Comes with model viewer end several exporters.
  • Material scripts
  • Particle scripts

Licensing

License Name Price in $US Source Code Included?
Proprietary Free Yes
Free license for non-commercial games, with partial source code included.
Proprietary Free Yes
Commercial for commercial games, with full source code included.

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Suggest Edits

Last edited Dec 06, 2011 at 10:42

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