Basic4GL

Engine default

Website:
http://www.basic4gl.net/

Developer:
Tom Mulgrew

Launched:
Not specified

Status:
Active

Supported Platforms:
Windows

Languages Written In:
Basic

Languages Supported:
Basic

Graphics APIs:
OpenGL

Rating:
Not reviewed yet

Editor:
None (be one!)

Basic4GL is a free programming language for Windows computers based on traditional BASIC, with built in OpenGL support.

Supported Features

General

  • Other Has a Save/Load System. Creation of Plug-ins is possible. Works well in Wine and Darwine.
  • Fixed-function OpenGL
  • Environment Mapping

  • Splines

Lighting

  • Per-vertex Creation of most forms of lighting is possible.

Shadows

  • Shadow Mapping Creation of most forms of Shadows is possible.

Texturing

  • Basic

Shaders

  • Vertex

Meshes

  • Mesh Loading .md2 Optional plug-in for .obj support.

Scene Management

  • General

Animation

  • Inverse Kinematics Syntax makes animation possible.

Terrain

  • Rendering

Physics

  • Basic Physics Creation of Collision Detection is possible.

Networking

  • Peer-to-Peer

Artificial Intelligence

  • Pathfinding Creation of most forms of Artificial Intelligence is possible.

Sound

  • 2D Sound

Tools & Editors

Supported.

Scripting

Supported.

Licensing

License Name Price in $US Source Code Included?
Proprietary Free No

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Suggest Edits

Last edited Dec 06, 2011 at 10:42

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