Basic4GL
Website:
http://www.basic4gl.net/
Developer:
Tom Mulgrew
Launched:
Not specified
Status:
Active
Supported Platforms:
Windows
Languages Written In:
Basic
Languages Supported:
Basic
Graphics APIs:
OpenGL
Rating:
Not reviewed yet
- Overview
- User Reviews
Basic4GL is a free programming language for Windows computers based on traditional BASIC, with built in OpenGL support.
- Screenshots
- Videos
Supported Features
General
- Other Has a Save/Load System. Creation of Plug-ins is possible. Works well in Wine and Darwine.
- Fixed-function OpenGL
Environment Mapping
Splines
Lighting
- Per-vertex Creation of most forms of lighting is possible.
Shadows
- Shadow Mapping Creation of most forms of Shadows is possible.
Texturing
- Basic
Shaders
- Vertex
Meshes
- Mesh Loading .md2 Optional plug-in for .obj support.
Scene Management
- General
Animation
- Inverse Kinematics Syntax makes animation possible.
Terrain
- Rendering
Physics
- Basic Physics Creation of Collision Detection is possible.
Networking
- Peer-to-Peer
Artificial Intelligence
- Pathfinding Creation of most forms of Artificial Intelligence is possible.
Sound
- 2D Sound
Tools & Editors
Supported.
Scripting
Supported.
Licensing
| License Name | Price in $US | Source Code Included? | Additional information |
|---|---|---|---|
| Proprietary | Free | No | |
Last edited Dec 06, 2011 at 10:42
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