Aviatrix3D
Website:
http://aviatrix3d.j3d.org
Developer:
Justin Couch, et al
Launched:
Not specified
Status:
Active
Supported Platforms:
Windows, Linux, Mac OS X, Solaris
Languages Written In:
Java
Languages Supported:
Java
Graphics APIs:
OpenGL
Rating:
Not reviewed yet
- Overview
- User Reviews
Open Source Java-based scene graph aimed at the visualisation end of the realtime spectrum. Optimised for multi-CPU, multi-Pipe rendering. Consists of a basic rendering library and a large collection of independent tools for extended functionality.
- Screenshots
- Videos
Supported Features
General
- Object-Oriented Design Completely pluggable; Allows the use of any scene graph structure: BSP, Oct/Quad, General, or custom.
- Fixed-function
- Stereo Rendering
Render-to-Texture
Environment Mapping
Particle System
Fog
Lighting
- Per-vertex
- Per-pixel
Texturing
- Basic
- Multi-texturing
- Bumpmapping
- Mipmapping
- Volumetric
- Projected
Shaders
- Vertex
- Pixel
- High Level
Scene Management
- General
- Octrees
- Completely customizable
- AABB and Octrees provided as default capabilities
Sound
- 3D Sound Uses OpenAL for audio
Licensing
| License Name | Price in $US | Source Code Included? | Additional information |
|---|---|---|---|
| LGPL | Free | Yes | |
Last edited Sep 27, 2011 at 10:26
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