Apocalyx Engine

Engine default

Website:
http://apocalyx.sourcefor...

Developer:
Leonardo Boselli

Launched:
Not specified

Status:
Active

Supported Platforms:
Windows

Languages Written In:
C/C++

Languages Supported:
C/C++

Graphics APIs:
OpenGL

Rating:
  (1 review)

Editor:
None (be one!)

APOCALYX is a 3D engine based on OpenGL, OpenAL and other free libraries suitable in particular for the development of Programming Games, the genre of games like GUN-TACTYX or JROBOTS, where the player programs the AI of his own team of bots to make it fight against teams written by other players.

Supported Features

General

  • Object-Oriented Design

  • Environment Mapping
  • Lens Flares
  • Particle System
  • Sky
  • Water
  • Fire
  • Explosion
  • Fog

  • Patches

Lighting

  • Lightmapping

Shadows

  • Shadow Mapping

Texturing

  • Basic
  • Multi-texturing
  • Bumpmapping

Shaders

  • Vertex

Scene Management

  • BSP

Animation

  • Keyframe Animation
  • Skeletal Animation

Terrain

  • Rendering

Physics

  • Basic Physics
  • Collision Detection

Networking

  • Peer-to-Peer

Sound

  • 3D Sound

Tools & Editors

Map Editor

Scripting

Lua editors

Licensing

License Name Price in $US Source Code Included?
GPL Free Yes

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0 of 0 people found the following review helpful

Very Good Engine

  by 00000000000000000000000000000000 kariem2k Dec 23, 2006 at 09:28

Very good lua driven engine with lots of features,But it uses many libs so it is a little messy but you after some time with it you will find it very good engine.
Contact the author for licening Info you will be happy :) (Not entirly GPL).

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Suggest Edits

Last edited Dec 28, 2011 at 13:11

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