Aether3D

E257b4c3-b7c3-4133-a12d-7e290267c1bf

Website:
http://twiren.kapsi.fi/ae...

Developer:
Timo Wiren

Launched:
May 01, 2013

Status:
Active

Supported Platforms:
Windows, Linux, Mac OS X, iOS

Languages Written In:
C/C++

Languages Supported:
C/C++

Graphics APIs:
OpenGL, DirectX

Rating:
Not reviewed yet

Editor:
C3f13de21cea2014cf8aa4c4f58070fd glaze

Aether3D is a cross-platform open source 3D game engine programmed in C++11 by Timo Wirén. Its license is zlib License. The engine currently works on Windows, GNU/Linux, Mac OS X and iOS (devices using OpenGL ES 3.0).

Supported Features

General

  • Object-Oriented Design
  • Bitmap Fonts

Lighting

  • Forward renderer
  • Directional
  • Cook-Torrance

Texturing

  • Basic
  • Multi-texturing
  • Bumpmapping
  • Mipmapping
  • Environment mapping

Shaders

  • GLSL
  • HLSL

Meshes

  • Mesh Loading
  • Custom mesh format, but includes converters for .DAE and .OBJ

Special Effects

  • Environment Mapping
  • Skybox
  • Bloom

Licensing

License Name Price in $US Source Code Included?
ZLIB Free Yes

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Last edited Feb 08, 2014 at 10:29