Abyssal Engine

Engine default

Website:
http://www.abyssalengine.com

Developer:
Abyssal Technologies

Launched:
Not specified

Status:
Active

Supported Platforms:
Windows, Linux

Languages Written In:
C/C++

Languages Supported:
C/C++

Graphics APIs:
OpenGL

Rating:
Not reviewed yet

Editor:
None (be one!)

The Abyssal Game Engine is a powerful professional game creation tool kit and rendering system for creating quality 3D software. The technology is designed to reduce development time while empowering developers with a strong suite of tools needed to produce great visual effects and immersive online or offline worlds. The technology allows the developer to create everything from single player RPG titles, Real Time Strategy Games, to Multiplayer and Massively multiplayer products as well as simulation applications.

Supported Features

General

  • Object-Oriented Design
  • Other
  • Modular structure with separate libraries for main engine parts
  • Interface driven C++ code for functionality and data encapsulation
  • Built-in memory leak detection mechanism
  • Runtime type checks
  • Debug tools (bug reports, memory dump triggered at exceptions)
  • Artist oriented documentation built in the tools with context help, searching and indexing
  • SDK with comprehensive programming documentation including tutorials, examples and class hierarchies
  • Environment Mapping
  • Lens Flares
  • Billboarding
  • Particle System
  • Depth of Field
  • Motion Blur
  • Sky
  • Water
  • Fire
  • Explosion
  • Decals
  • Fog
  • Weather
  • Mirror

  • Splines
  • Patches

Lighting

  • Per-vertex

Texturing

  • Basic
  • Multi-texturing
  • Bumpmapping
  • Mipmapping
  • Volumetric
  • Projected
  • Procedural

Shaders

  • Vertex

Meshes

  • Mesh Loading
  • Skinning
  • Progressive
  • Tessellation

Scene Management

  • General
  • BSP
  • Portals
  • Octrees
  • Occlusion Culling
  • PVS
  • LOD

Animation

  • Keyframe Animation
  • Skeletal Animation
  • Morphing
  • Facial Animation
  • Animation Blending

Terrain

  • Rendering
  • CLOD
  • Splatting

Physics

  • Basic Physics
  • Collision Detection

Networking

  • Client-Server Only for MMORPG package type solution see: http://www.abyssalengine.com/mmorpg.html

Sound

  • 2D Sound
  • 3D Sound

Tools & Editors

World Editor

Scripting

Extensible scripting language

Licensing

License Name Price in $US Source Code Included?
Proprietary $150.00 No
Professional Independent Developer
Proprietary $5,000.00 Yes
Source Code
Proprietary $15,000.00 Yes
Source Code (Engine + Tools)

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Suggest Edits

Last edited Dec 06, 2011 at 10:42

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