3DCakeWalk

Engine default

Website:
http://www.3dcakewalk.com

Developer:
DTAGames

Launched:
Not specified

Status:
Inactive

Supported Platforms:
Windows, Linux

Languages Written In:
C/C++, C#, VB.NET

Languages Supported:
C/C++, C#, VB.NET

Graphics APIs:
OpenGL, DirectX, Software Renderer

Rating:
  (6 reviews)

Editor:
None (be one!)

Note: This resource is marked as inactive because it is no longer maintained by the owners.

3DCakeWalk allows the creation of commercial-quality games even with no programming knowledge. Built around the Irrlicht Engine, 3D CakeWalk has the power and the tools to help develop professional games. With the add sound system, scripting system, multiplayer system and editor you can almost create anything in a 2D/3D application.

Supported Features

General

  • Object-Oriented Design
  • Plug-in Architecture
  • Save/Load System
  • Other
  • Integrated fast XML parser
  • Unicode support for easy localisation
  • Support for .ZIP files
  • Built for x64
  • Arbitrary axis rotations for space and flight simulators
  • The Irrlicht Engine Software Renderer
  • The Apfelbaum Software Renderer
  • Fixed-function
  • Fonts
  • GUI
  • 2D drawing functions and color key based blitting
  • 2D GUI System: buttons, lists, textboxes, etc.
  • Environment Mapping
  • Billboarding
  • Particle System
  • Sky
  • Water
  • Fog
  • Weather
  • Sphere mapping
  • Realistic water surfaces
  • Customizeable Particle systems for snow, rain, smoke, and fire
  • Splines

Lighting

  • Per-vertex
  • Lightmapping Supports dynamic lighting and light maps

Shadows

  • Shadow Volume Dynamic shadows using the stencil buffer

Texturing

  • Basic
  • Multi-texturing
  • Bumpmapping
  • Mipmapping
  • Basic texturing support with texture animation
  • Support for BMP, Photoshop, JPEG, TGA, and PCX

Shaders

  • Vertex
  • Pixel
  • High Level
  • Pixel and Vertex Shaders 1.1 to 3.0
  • ARB Fragment and Vertex Programs
  • HLSL
  • GLSL

Meshes

  • Mesh Loading
  • Supports 3DS, Milkshape, Maya, Quake 2 models, Cartography shop 4, FSRad oct, My3DTools 3, Pulsar LMTools and DirectX .X
  • Load Quake 3 BSP Levels

Scene Management

  • Octrees
  • Occlusion Culling
  • Easily extensible hierarchical scene graph
  • Mix indoor and outdoor scene seamlessly together
  • Supports picking

Animation

  • Skeletal Animation
  • Morphing
  • Meshes are linear interpolated from one frame to the next
  • Mesh is manipulated by animated joints

Terrain

  • Rendering

Physics

  • Collision Detection Bounding box and triangle based collision detection and response

Networking

  • Client-Server

Tools & Editors

  • Cross platform scene editor
  • Import/Export major formats like .3ds, .X, .MAX
  • Add colored lights and fog

Scripting

  • Users can use the library of pre-made scripts to create an entire game without writing any cod.
  • Or users can interface to the engine using many differant languages

Licensing

License Name Price in $US Source Code Included?
Proprietary Unspecified No

Write a Review

Showing 1-6 of 6

0 of 0 people found the following review helpful

nothing nothing

  by 00000000000000000000000000000000 itzjac Mar 13, 2008 at 19:32

nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing

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0 of 0 people found the following review helpful

joke?

  by 00000000000000000000000000000000 horace3d Jul 15, 2006 at 07:54

is this a joke? nice how team and friends wrote reviews here. :) this is an incomplete and bad try of tinkering something together with the irrlicht engine. don't spend any money on this! better use irrlicht directly!

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0 of 0 people found the following review helpful

thanks

  by 00000000000000000000000000000000 mccn Dec 14, 2005 at 15:05

thanks for

about but how download i dont link for setup
but i need link for download please please please
i use vbnet for program help me

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0 of 0 people found the following review helpful

Beta Rocks

  by 00000000000000000000000000000000 Publix Nov 17, 2004 at 00:14

The beta demo was great. DTAGames has a great start at a game development system, & I can not wait to see the public release in December. 3DCW is easy to learn and use. It can import most model formats and you can click to creat levels for games. DTAGames cliam they will have pre written code for you, in the near future! This is sure to be a BIG hit in the game development area.

I think EVERYONE should give 3DCW a try. You will not be disappointed! Worth EVERY Penny!

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0 of 0 people found the following review helpful

game development system - under development

  by 00000000000000000000000000000000 musicsilence Nov 16, 2004 at 22:24

3D CakeWalk aims to be a complete game creation system.
It includes: an easy to use click-and-drag, a 3D editor, a 3D engine (uses the modern Irrlicht engine), scripting, sound and multiplayer system.

It will natively support many standard 3D formats.
It uses octree hence it can represent or import complex scenes and models very easily.

The system is under development, a beta should be available in December.

The distinctive feature is intended to be simplicity combined with stability and portability: the system is planned to be multiplatform (Windows/Linux, later on Mac and Xbox).

A very promising system !

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0 of 0 people found the following review helpful

3DCW Good Deal

  by 00000000000000000000000000000000 H4Games Nov 16, 2004 at 04:23

I would like to start off by saying this is a great tool, worth every penny. My team and I had the privilege of beta testing 3DCW and it was an experience. It is relatively easy to use, and very powerful.

We have not tested the editor under the Irrlicht engine but look forward to it. This will be a great engine and I am sure this will be a great tool for the armature and the pro's.

H4Games http://www.h4games.com

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Suggest Edits

Last edited Jun 09, 2013 at 03:11

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