Beginning C++ Through Game Programming (Third Edition)

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Michael Dawson


Published at:
Oct 18, 2010

Course Technology PTR

Game Development,

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This book approaches learning C++ from the unique and fun perspective of games. Written for the beginning game developer or programmer, the book assumes no previous programming experience and each new skill and concept is taught using simple language and step-by-step instructions. Readers will complete small projects in each chapter to reinforce what they’ve learned and a final project at the end combines all of the major topics covered in the book. Featuring twenty five percent new material, this third edition covers all the latest technology and advances.

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Last edited Dec 05, 2011 at 10:08

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