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Press Release: WAPT Pro 2.5: a load testing solution for mobile web applications and Silverlight

by Julia Wunder Jul 06, 2011 at 16:37

WAPT is a load, stress and performance testing tool for web sites and software applications with web interface. Its main advantage is the ability to create realistic tests very quickly with help of a regular browser. The product does not require any programming background, so it can be used by Read more »

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GameLicenses.com and Biart Studio partner to find publisher for Deep Black

by Scott Kirk Jul 05, 2011 at 16:51

Biart Studio seeks a publisher for their newest title Deep Black, via the video game auction site GameLicenses.com. Global distribution rights to platforms such as NGP, Wii U, and the MacOS are available. According to Konstantin Popov, Biart Studio's CEO, he is looking for the right publishe... Read more »

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GameCast Contest: 6 days left to submit for rough drafts

by Anat Jul 05, 2011 at 16:50

MoMinis is a company currently running a mobile game development competition, called Gamecast 2011, with a total prize purse of $15,000: $10,000 for first place, $3,000 for second and $2,000 for third. <img src='http://www.gamecastcontest.com/wp-content/uploads/2011/04/days_left_0005_6-e1... Read more »

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Gaming the Educational System

by Tracey John for Digital Innovation Gazette Jun 29, 2011 at 21:29

Although video games have been around for decades, if you want to go about making games for a living, the paths to doing so aren’t readily laid out for you. Fortunately, more and more universities and colleges are now offering courses and degrees focused on game design. Here, DIG gives Read more »

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GameLicenses.com Launches Auction Site for Video Game Licenses

by Scott Kirk Jun 29, 2011 at 20:51

GameLicenses.com is a new auction site to buy and sell video game licenses across all major platforms. The Game Licenses custom licensing system allows publishers, developers, and brand owners to globally trade licenses in distribution, development, funding, localization and more. The auction sit... Read more »

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Genetica Updated to 3.6

by CJO Jun 25, 2011 at 00:05

Genetica, the seamless textures, HDRI, and animation package created by Spiral Graphics Inc., has been updated to version 3.6. With the new version artists can create text objects directly from within Genetica. Text can be used in conjunction with Genetica's powerful style system, which mean... Read more »

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PixelLight 0.9.7-R1 released

by Christian Ofenberg Jun 24, 2011 at 16:39

The new version 0.9.7-R1 of the free open-source, cross-platform 3D application framework PixelLight has been released. This release adds a script language independent script interface with support for global variables, global functions (C++ calls script and script calls C++), namespaces as well ... Read more »

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NeoAxis Engine 1.0 is finally released!

by Ivan Efimov Jun 22, 2011 at 21:25

NeoAxis Group has finally released NeoAxis Engine 1.0. It took over six years for NeoAxis Engine to grow from a project being developed by a single enthusiast into a most innovative 3D development tool with an international team working on it. NeoAxis Engine is an all-purpose, modern 3D graphics ... Read more »

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Maratis now support OpenGLES2 for iOS publishing

by Anael Jun 17, 2011 at 16:22

Maratis publishing for iPhone and IPad now support OpenGLES2 with dynamic shadows, desktop compatible shaders and standard lightning. You can follow the news here : http://www.maratis3d.org/?p=604 Read more »

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PathEngine Announces SDK Release 5.27, New Licensing

by PathEngine Jun 16, 2011 at 16:06

PathEngine announces the availability of release 5.27.00 of their pathfinding SDK, with significant memory footprint and performance improvements, and are also pleased to announce licensing to ZootFly (PC, Xbox 360, PS3), Hope Island, HanbitSoft (for 'R.O.D.'), CC Network Ltd. (China), ... Read more »

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First Pascal Game Development Challenge Mini Competition

by Jason McMillen Jun 14, 2011 at 18:07

Pascal Game Development is holding its 1st mini competition. Theme and specific challenge rules will be announced on the day of the event. Everyone note on your calendars the 17th of June as the start of the PGD Challenge. We can't tell you the exact theme of the competition obviously, Read more »

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Leadwerks Engine 2.43 Released

by Josh Klint Jun 09, 2011 at 02:50

Leadwerks Engine 2.43 is now available. This version features improved raycast performance, a new DRAWEACH entity callback, and a few small bug fixes. Registered developers can download the update by running the Leadwerks Updater. Read more »

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Linderdaum Engine released first Android game

by Sergey Kosarevsky Jun 06, 2011 at 00:05

We are working hard to bring Android OS support into our next SDK release so here is our first Android game. A simple 4x4 jigsaw puzzle buildable for Windows and Android using OpenGL 3 and OpenGL ES 2. Linderdaum Engine is an open source purely object-oriented 3D gaming engine written Read more »

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Torque 3d 1.1 out!

by Alvaro F. Celis Jun 05, 2011 at 04:55

Torque 1.1 Is Gold! We are proud to announce the release of Torque 3D 1.1. This version is the most stable version of Torque since TGE and the visuals are well beyond anything we have ever released. It’s a great time to be a T3D owner and we encourage you Read more »

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3D Rad v7.12 Becomes Finally Public

by Steve Jun 03, 2011 at 00:04

3D Rad v7.12 which, compared to the previous public version 6.50, adds stable support for NVidia PhysX and important features for almost all object types, becomes free to use for everybody today. For donors only, version 7.19 of 3D Rad was also released today, which improves the NVidia PhysX based Read more »

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Wacom's "Dare with Bamboo" Competition

by Dare to be Digital Jun 02, 2011 at 15:09

Are you a passionate game designer looking for an opportunity to display your talents? Dare to be Digital and Wacom invite you to join the "Dare with Bamboo" competition. Create a game or an App for Bamboo pen and touch tablets and be a star in front of Game Industry Read more »

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