Platinum Arts released version 2.7 of their sandbox game maker. The Platinum Arts Sandbox is a game engine that allows you to design and build your own video games, using models and textures stored within the program. The engine was built with children and schools in mind, but is also Read more »
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LAG: Well, let’s start from the top, how would you describe Hero Arena, in a single sentence? David: Hero-Arena is an action/rpg that pits you and friends against waves of enemies or against each other with customized characters LAG: I looked at the Screens myself, and I have to ask Read more »
The resolution selection screen has been one of the defining aspects of PC gaming since the birth of 3D games. But as Dynamic Resolution Rendering demonstrates, this no longer needs to be the case; developers can dynamically vary the resolution of their rendering instead of having a static resolu... Read more »
Grome, the game level modeler, upgraded to version 3.1 Europe, Bucharest, October 12, 2011 – Quad Software announced today the release of the version 3.1 of Grome, the game level authoring tool used by professional game developers and companies from 3D simulation industry. New version brings new ... Read more »
Today Noesis Technologies announced the release of NoesisGUI, a new User Interface framework built on hardware accelerated vector graphics that benefits from its scalable multi-threaded architecture to take advantage of current and future multi-core processors, making it easier for game and inter... Read more »
Tomsk, Russia - October 5, 2011 - Unigine Corp. announces a special discount program for PC and mobile game developers. Up until November 30 2011 you can license Unigine 3D engine for less than €999 (royalty-free, unlimited number of seats)! "Today indie games are truly the frontier of gamep... Read more »
Sundog Software has released a version of the SilverLining sky, cloud, and weather SDK for Unity developers. Built from the ground up using Unity's scripting architecture, SilverLining for Unity brings 3D volumetric clouds, physically based procedural skies, and tone-mapped natural scene lig... Read more »
PlayMaker is the best selling visual scripting tool for the popular Unity game engine. Version 1.2 introduces many new features and workflow enhancements. Check out the full details at HutongGames.com. Read more »
NeoAxis Group, developers of 3D game engine NeoAxis, reports about NeoAxis and Awesomium library integration. Awesomium is a windowless framework, based on Chromium/WebKit engine, that now can be plugged to NeoAxis as extension. Using Awesomium developers can embed online web pages and implement ... Read more »
CopperCube, the editor for creating 3D games in Flash and WebGL but also as Windows and Mac applications has been released today in version 3.0. This new release of CopperCube adds a lot of other new features, such as dynamic lights for all targets, the possibility to create plugins for Read more »
The C4 Engine is a top-rated professional game engine for PC and Mac that is available to indie developers with full source code at a low cost. Version 2.7 of the C4 Engine has just been released, and it includes several new features as well as many improvements to existing Read more »
MoMinis Announces Winners of the GameCast 2011 Contest 3 winners were awarded $15,000 in cash prizes in MoMinis’ GameCast 2011 Mobile Game Development Contest. MoMinis, a provider of cross-platform mobile game development and distribution tools, is thrilled to announce the winners of its 3rd annu... Read more »
xaitment, the creators of advanced artificial intelligence (AI) software for video game and simulation developers, announced that it has received 1.2 million euros (approx. $1.6m USD) from two of its main investors, Triangle and KfW, to finance "further development of its knowledge modeling ... Read more »
Replica Software is pleased to announce the ReplicaNet V7.0 SDK has been released: http://www.replicanet.com/news.html. The SDK includes object replication, network sessions, packet transports, lobby services, documentation, tutorials and example code. ReplicaNet and RNLobby are cross platform C+... Read more »
The new version 1.6 of Matali Physics advanced, cross-platform, fully managed 3D physics engine for .NET and Mono has been released. This release introduces support for copying data blocks to the heightmap, more realistic simulation of the fluid surface, improved continuous collision detection an... Read more »
We're really excited to present to our readers a preview of the brand new Devmaster site that we will be launching soon. The new site will offer a sleek new interface, as well as lots of new features. We're particularly excited about the engines database, which has been completely overh... Read more »
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