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OpenGL 1.5 Specification Available for Download

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Blender 2.30 Released

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Video Card History (1996-present)

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Austin Game Conference 2004 - Date Change to Sept. 9-10, 2004

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OC3 Entertainment Announces Release of Impersonator SDK

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Using Vertex Buffer Objects

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Working With Teams

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IBM donates code to open-source project

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Real-time Soft Body Simulation

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Eidos Adopts Quazal Multiplayer Technology for Upcoming Console Games

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DevMaster.net Seeking News Editors

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DirectX Next Early Preview

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Game Studies Program Expands, New Acadmic Director at The Art Institute of California

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Sega Sues Over Simpsons : Road Rage

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Shadow Rendering Tutorial on Gamedev.net

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ShaderWorks XT alpha now available for download!

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New Blender Version

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NVIDIA nForce2 Declared Best Chipset of 2003

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Faster, Better, Cheaper: Open-Source Practices May Help Improve Software Engineering

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Fast, Practical, and Robust Shadow Volumes

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IGDA Kicks Off 2004 Scholarship Program for College Students

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How to Break into the Video Game Industry Conference, Resume Workshop and Job Fair

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New Physics Simulation Forum

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Game Development Big Business in China

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An introduction to Microsoft's Four .NET Programming Languages