The BRL-CAD open source community is once again delighted to be participating as a mentoring organization in the 2012 Google Summer of Code (GSoC)! They will be helping students develop their engine, math, and graphics project proposals through the April 6th application deadline. Any students int... Read more »
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GameLicenses.com is actively seeking video game licenses for its publishing partners. Currently GameLicenses.com is working on behalf of Publishers to obtain licenses for existing content for the following platforms: 1) Social Games for Mobile phones. Our VC funded publishing partner is looking t... Read more »
Fabric Engine Inc., a software engineering company focused on bringing multi-threaded, compiled performance to developers working with dynamic languages, announced today that it has officially launched v1.0 of its high-performance computing platform, Fabric Engine. Having recently earned Judge’s ... Read more »
British Game Studio To Launch Search for Game Voice Actors on Gamevoices Social Media Site
by WorldGamingExecutivesA British games studio is to offer an opportunity to more than 3000 video game voice actors in a trial project which could revolutionise the way video games companies seek out game voice talent. The Gamevoices network has offered an unnamed British game development company access to their impress... Read more »
Following through on the initial open-source announcement on devmaster... The Ecere Cross-Platform SDK open source release has just reached its official 0.44 "Ryoan-ji" milestone. It is available for download from ecere.com as: Source code A Windows installer The Ecere Ubuntu PPA The Ec... Read more »
Exit Games Announces the Photon Cloud – The Hosted Network Engine for Cross-Platform Multiplayer Games
by Peppermint PExit Games today officially unveils Photon Cloud, a hosted network engine for the development of real-time multiplayer games for browser, mobile, PC & Mac. Game developers can now add online gaming features easily and without any server-hassle in a fraction of the time with the Photon Cloud s... Read more »
As 5000+ game developers sign up to HeroEngine, WGE:MAG visits the team and takes a look under the hood. WGE:MAG: What kind of tools does HeroEngine come with? The toolset is huge – the tools (called heroBlade in our engine) include everything the entire team needs for development, except for Read more »
WGE:MAG Issue3 Features Charles Martinet on 'Becoming Mario', Andy Diggle comics writer for 2000AD, The Writers Guild of Great Britain (How to write a video game), Dan Walker -Gadget Man for the Batmobile and Dr.Who, 'Lord British' Game Developer and real life Astronaut and mu... Read more »
Every videogame developer should have access to talented, affordable, voice actors to help bring their characters to life on the screen; we can help. Voicebunny makes it easy to get crowdsourced voiceovers in minutes from a pool of 100,000 professionals - It's "crowdvoicing"! Over ... Read more »
Gideros Mobile releases new version of Gideros Studio mobile development environment with many new features, including native plugins, Android support, enhanced API and analytics integration, with an easy-to-use IDE. Gideros Mobile’s updated framework is used to create graphically rich and high p... Read more »
WebGL Playground Allows for Interactive WebGL Development
by Krystian SampWebGL playground is an online tool for creating and sharing WebGL projects. It's a straightforward idea: type in your WebGL script and see the results. But the cool part is that the editor and the results are just on the same page and that you get a handful of features Read more »
xaitment announced today that it has made its AI source code available to all current and future US and European customers who license full versions of its AI software modules, xaitMap and xaitControl. The downloadable source code is available at no extra charge for all platforms supported by xai... Read more »
Cricket Audio now available for free for iOS and Android
by Steve MerelCricket Audio, an audio software library for iOS and Android, is now available for free from Cricket Technology. Cricket Audio allows app developers to quickly add sound to their apps with just a few lines of code. It can play sounds directly from memory with low latency, or stream them Read more »
Linderdaum Engine v0.6.04 Released
by Sergey KosarevskyVersion 0.6.04 of the Linderdaum Engine SDK has been released. Lidnerdaum Engine is an open source purely object-oriented 3D gaming engine for Microsoft Windows and Google Android. It is based on OpenGL 3/4 and OpenGL ES 2. New version brings in the support of GLSL tesselation programs, mesh skin... Read more »
Version 0.9.10 of the free open-source, cross-platform 3D application framework PixelLight has been released. We're using OpenGL as well as GLSL within our main-renderer and OpenGL ES 2.0 for Android. From this release on we officially support 64 bit and thanks to the growing community we we... Read more »
Latest Edition of WGE:MAG Released
by John ArmstrongVideo gamers are sixty-year-old men who have been largely unsuccessful in their lives. That’s just one view taken from a survey of the female gaming community of Russia which features in the new edition of WGE:MAG which is available for download now . The views were collated by Russian gaming Read more »
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