Southpaw Technology, a leading developer of production asset management technology for digital content creators, announced today that it has released its technology under the Eclipse Public License, an Open Source Initiative approved open source license. Read more »
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After more than six months development, BRL-CAD 7.22.0 is now available. This is a substantial introduction of a new development line encompassing more changes than any prior version since BRL-CAD's release as free open source software. We have robust solid NURBS ray tracing, fixed everything rep... Read more »
Focusing on current and emerging techniques for the OpenGL family of APIs, this book demonstrates the breadth and depth of OpenGL. Readers will gain practical skills to solve problems related to performance, rendering, profiling, framework design, and more. Read more »
Show some love by following us on your favorite social networking site by simply clicking on the buttons below. Stay up-to-date with the latest site updates, articles, and news by checking those pages often. Read more »
On November 23, 2011 id Software maintained the tradition and released the source code of their previous engine. This time is was the turn of idTech4 which powered Prey, Quake 4 and of course Doom 3. Within hours the GitHub repository was forked more than 400 times and people started Read more »
irrKlang - the cross platform audio library for C++ and all .NET languages has just been released in version 1.4. This release adds performance enhancements (up to 20% faster on Windows for example) and compatibility improvements, it now for example also runs on newer, previously binary incompati... Read more »
World's first game engine editor now available for mobile platforms. Read more »
We're happy and proud to announce immediate availability of Cafu 12.05, the May 2012 binary release of the Cafu Engine! Cafu is an open-source 3D game and graphics engine. The new version 12.05 culminates three years of exciting work into a new stable demo release: It marks the completion and fi... Read more »
NeoAxis Group is pleased to announce that new version of its all-purpose 3D game engine NeoAxis 1.2 was released. New version features numerous enhancements in different areas, including new tools in Map Editor and Resource Editor, extended localization support, ability to directly import new 3D ... Read more »
gameplay v1.2 - An open-source, cross-platform 3D native C++ game framework making it easy to learn and write mobile and desktop games. Read more »
We are very happy to announce the release of version 0.75 of MV3D! This was mainly a bug-fixing release with more than 65 bugs squashed. Also, in this release, MV3D gained support for Linux with the Ogre3D renderer along with Mac OS X with the Panda3D renderer. This means that Read more »
OZMod is a Java sound library designed to replay MOD tracker musics (MOD, S3M, XM, IT) and sounds (WAV, AIFF and AU). It can be integrated in your application in a matter of minuts, it's free under the LGPL licence and works everywhere (PC, MAC, Linux, etc.) even into a Read more »
World Gaming Executive Magazine issue #4 is out. Some of the pieces inside the issue: EIDOS Montreal discuss DEUS EX -Human Revolution. A+E Networks talk to WGE about Pawn Stars, Storage Wars and their brand new title on Facebook. CEO Harri Myllylä chats about the mobile games phenomenon that is Read more »
Leadwerks Software is now offering internships through the Center for Entreprenuership at Sacramento State University. Internships are available for programming, 3D art, web development, and marketing. Read more »
Version 1.0.24 of Cricket Audio, an audio middleware library for iOS and Android, is now available! New features include: Support for playing files from the iTunes library on iOS Can now apply Doppler effect and set volume attenuation modes for 3D sounds Support for Ogg Vorbis streams Cricket Aud... Read more »
In a couple of weeks we are going to start the next PGD Challenge with a brand new theme. As promised it will be simple, yet fun for creating ideas. The development period will last about 4 weeks, plus a weekend to wrap things up. All are welcome to participate. We have 2 judges for this one and ... Read more »
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