Latest Game Development News Submit News

Icon_article

C4 Engine now 50% off for all former Torque users

by Eric Lengyel Nov 11, 2010 at 23:06

In response to the announcement that the makers of the Torque engine product line are going out of business, Terathon Software is currently offering a 50% discount on C4 Engine licenses for any previous owner of any Torque engine license for a limited time. To take advantage of this discount, Read more »

0
Icon_article

ClanLib 2.2.5 Released

by rombust Nov 11, 2010 at 17:16

ClanLib is a cross platform C++ toolkit library. Its primary focus is on games (free or commercial, thanks to a BSD style license). The library supports Images, Sprites and Fonts that are internally optimised to give high frame rates. The SDK is based around OpenGL. If OpenGL v2.0 or above Read more »

0
Icon_article

Major render improvements in Unigine engine

by Unigine Corp. Nov 08, 2010 at 17:30

The Unigine engine's renderer was significantly improved recently, introducing real-time global illumination (SSDO), a new vegetation system, motion blur and smooth LOD transitions. Read more in the devlog entry. Read more »

0
Icon_article

Pascal Gamer Magazine Issue #3 Online

by Jason McMillen Nov 05, 2010 at 05:12

The third issue of Pascal Gamer Magazine is finally online and ready to download. The publication is a free, download-able PDF magazine series for independent game developers. We cover topics such as programming, game design and development, the game industry, new and exciting tools and libraries... Read more »

0
Icon_article

Matali Physics 1.0 Now Available

by Komires Nov 04, 2010 at 05:22

Matali Physics 1.0 is now available for download. The engine was in the works for 19 months. During this time, we added new features, significantly improved the clarity and consistency of the API and provided support for multiple platforms including Windows Phone 7. Also, we would like to thank all Read more »

0
Icon_article

Autodesk 2011 Games Show Reel Call for Submissions

by Raz PR Nov 03, 2010 at 17:56

With GDC drawing near, Autodesk has issued a call for submissions for its 2011 Games Show Reel. This year Autodesk is in search of the most outstanding game cinematics, trailers, in-game sequences and animations of 2010 created with Beast, HumanIK, Kynapse, Maya, 3ds Max, Softimage, MotionBuilder... Read more »

0
Icon_article

Escape Studios Expands Horizons With Launch of US Website

by Kim Gengler Nov 02, 2010 at 19:06

Computer graphics academy ready to serve US students with new website and mentored distance learning courses Los Angeles – November 1, 2010 – Today, Escape Studios, one of the most successful and well-respected CG academies in the world, launches its US-specific website and line of mentored dista... Read more »

0
Icon_article

3D Rad v6.49 And Collision Box Primitives For v7-beta Now Free To Download

by Steve Nov 01, 2010 at 16:32

3D Rad v6.49, which includes improved event objects that make no-coding implementation of advanced game logic easier, and also comes with a new beta of 3D Rad version 7 (box collision support!), is finally public! Also, 3 months in advance for donors, this update brings version 7.11 of 3D Rad, Read more »

0
Icon_article

TransGaming’s SwiftShader 3D Technology Licensed for Adobe Flash Platform

by Nicolas Capens Oct 28, 2010 at 16:16

TransGaming, Inc. (TSX-V: TNG) announced today at the Adobe MAX 2010 Conference that Adobe has licensed TransGaming’s SwiftShader software renderer to enable future versions of Adobe Flash Player and Adobe AIR to render 3D capabilities regardless of the 3D hardware present in a system, and even o... Read more »

0
Icon_article

Autodesk Beast 2011 Lighting Middleware Now Shipping

by Raz Public Relations Oct 26, 2010 at 21:14

Autodesk, Inc., is now shipping Autodesk Beast 2011 middleware*, the first release of the product since the company’s acquisition of Illuminate Labs in July 2010. Autodesk Beast middleware helps development teams aesthetically enhance their games with a pre-computed global illumination (GI) light... Read more »

0
Icon_article

Esenthel Engine supports MMO

by Esenthel Oct 24, 2010 at 16:33

Esenthel Engine http://www.esenthel.com now provides built-in support for MMO games. Full client/server source codes are available to all Licensed Developers. MMO Game Demo preview available on YouTube - http://www.youtube.com/watch?v=7yD3TJplGQU Read more »

0
Icon_article

PixelLight 0.9.3-R1 released

by Christian Ofenberg Oct 24, 2010 at 16:33

The new version 0.9.3-R1 of the open-source, cross-platform 3D application framework PixelLight has been released. This version adds support for LATC2 and LATC1 high quality normal map and luminance map compression and full scene rendering and realtime compositing support for GLSL. The Cg shader ... Read more »

0
Icon_article

Shroud Real-time Cloth and Hair Sim Released

by Joe Oct 23, 2010 at 17:28

The Shroud Simulation Engine v1.0 is now available. Shroud offers advanced real-time cloth and hair simulation with industry-leading performance, as well as powerful authoring tools for tailoring and attaching cloth to your animated characters. A free trial is available from the CloakWorks web si... Read more »

0
Icon_article

"CG WHIZ" 2010: The Search is On

by Kim Gengler Oct 13, 2010 at 17:29

Los Angeles – October 11, 2010 – For anyone with a passion for computer graphics (CG) and ambitions to break into the world of visual effects, this could be the lucky break you’ve been waiting for. Today, Escape Studios, one of the most successful and well-respected CG academies in the Read more »

0
Icon_article

Volumetric Clouds with GPU Ray-Casting Comes to SilverLining 2.0

by Frank Kane Oct 11, 2010 at 16:32

Sundog Software brings realistic clouds, skies, weather, and lighting to video games and simulators around the world. Version 2.0 of SilverLining, its real-time software for weather effects, was released today with some major technology upgrades. A small company in the suburbs of Seattle with som... Read more »

0
Icon_article

Autodesk Hosts Digital Entertainment Conference Online

by Raz Public Relations Oct 06, 2010 at 21:49

Autodesk, Inc., with the support of HP and AJA Video Systems, will host a one-day, online Digital Entertainment Conference this month. Featuring presentations by top industry professionals and Autodesk technical experts, the conference will showcase how modern pipelines can help studios enhance c... Read more »

0
Copyright 2011 DevMaster. All rights reserved. (rev: 994f941)