The BBC website has a article highlighting, how france has taken the initiative to help turn game concepts into relaity for small game developers. See http://news.bbc.co.uk/1/hi/technology/3084677.stm for more information Read more »
Latest Game Development News Submit News
The Irrlicht Engine is a high performance open source and cross platform 3D engine for creating realtime 3D applications. Today version 0.3 has been released including a linux port, skeletal animations and advanced 2d graphics capabilities. The new release can be downloaded from http://irrlicht.s... Read more »
ShaderWorks is an exciting new breed of hardware HLSL shader development tools for DirectX 9.0. ShaderWorks is comparable to ATI’s RenderMonkey, but with a Visual C++ 7.0 style visual interface for loading, and linking HLSL shader blocks (inputs, outputs, textures, functions and constants). Shade... Read more »
VSEDebug is a debugger add-in for Visual Studio.NET 2002 and 2003 that adds the ability to view custom types in more convenient manners. A scripted system, VSE Debug's main feature set is the ability to view the internals of STL Containers during debugging. For instance, you can now view vec... Read more »
The Revolution3D Graphics Engine SDK 090 (Beta3) currently based on DirectX9 has been released. R3D is a free 3D graphics engine available for C++, Visual Basic, Delphi, C# and others. Also a wrapper for Java is under construction. More information can be found at http://www.revolution3d.net Read more »
The Austin Game Initiative today announced that it has teamed up with Criterion Software to host "LivePitch GameOn!" sessions at the Austin Game Conference, to be held Sept. 11-12, 2003, at the Austin Convention Center. GameOn! is Criterion Software's respected industry matchmaking... Read more »
Exchange ideas and gather tips from the experts at the premier gathering for developers, programmers, designers--anyone with a passion for games! Come to the Xtreme Game Developers Xpo September 6-7, 2003 in Santa Clara, CA. Premier Press, in close cooperation with André LaMothe, has taken the XG... Read more »
The DevMaster.net forums now has forums related to Game Design and Math & Physics. DevMaster.net invites you to join the forums and become an active member of the online DevMaster community. You are most welcome to ask questions, post ideas, or discuss something in general regarding game/grap... Read more »
Java Bindings for OpenAL Project (JOAL) has completed porting all the OpenAL tutorials into Java. Athomas Goldberg at Sun Microsystems has done an excellent job in adapting and providing the ports. A full adaptation of the tutorials to Java is provided on the Java Bindings For OpenAL Project page... Read more »
MSDN's DirectX Developer section posted a new article which introduces the new Managed Direct3D Graphics API in the .NET Framework. According to the introduction, "This article introduces the fundamental concepts of the unmanaged Direct3D architecture and illustrates how the managed Dir... Read more »
Tom's Hardware has posted an article entitled: Will Open Source Save Hardware?. Open source in game development is also discussed in that article. Read more »
There is a new version of the ReplicaNet Freeware SDK available. Please go to http://www.replicanet.com/ to find out more. ReplicaNet is a multiplayer networking library designed to eliminate the need for specific networking knowledge. Using our special Replica Object technology enables the progr... Read more »
glInfo displays the OpenGL driver information and extensions for your video card. It run under Windows and comes with free source code (based on WTL). You may also use it to browse for the extension description at the OpenGL Extension Registry. Read more »
DIY Games.com is proud to announce the "Indie Games Festival 2004 Entry Free Contest." One or more lucky developers will have their entry fee into the 2004 Independent Games Festival paid for by DIY Games and its sponsors, no strings attached. The $100 entry fee attached to the IGF can Read more »
Unnamed security researchers report to have have made the Xbox console run Linux without a mod chip. CNET’s news.com is reporting that an un-named group of “Xbox security researchers” have found a way to make Microsoft’s game console run the Linux operating system without the need for a tradition... Read more »
GameProgramming.org is now accepting applicants for the Fall Quarter classes. We offer free classes in game programming at no cost to you. Head over to us for more information! Read more »
Recently Featured Posts
- Accessing Microsoft Windows 8 Desktop Sensors
- Shader Effects: Glow and Bloom
- Shader Effects: Screen Space Ambient Occlusion
- Shader Effects: Refraction
- Shader Effects: Blend Modes
- Shader Effects: Gamma Correction
- Follow Devmaster.net on Facebook, Twitter, and Google+
- Shader Effects: Depth of Field
- Shader Effects: Shadow Mapping
- Shader Effects: Old Film
Recent Forum Discussions
- Levanta, Brasil!!!
- 3DModels-Textures: European Historical ...
- While adding mines to my project - I cr...
- [For Hire] Freelance Composer looking f...
- Ben Rawles Music - Music and Sound Desi...
- wicked mountains
- Looking for Game Distribution partnership
- Why oddworld will be on everything but ...
- CherrySlugs - Visual Art
- [For Hire] Fantasy Concept Artist / Ill...