Epic is planning to release a stand-alone free non-commercial version of the Unreal 2003 Engine. In an old unnoticed forum post, Epic's Mark Rein mentions that "the engine will include an Unreal Engine runtime and Epic's Unreal toolset such as UnrealEd, Karma Authoring Tool, Unreal... Read more »
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NVIDIA today announced that it has been elected as permanent voting member of the OpenGL Architecture Review Board (ARB). According to NVIDIA's press release, "The ARB’s unanimous vote comes as a result of NVIDIA’s continuous dedication and commitment to the evolution of OpenGL". &... Read more »
Vital Idea Inc announced today that Barbed Wire FX has joined its strategic partners program. Barbed Wire will provide Vital Idea with digital assets and creative direction for its "Crowd!" animation system. This will further Vital Idea's unique initiative to have real world artist... Read more »
www.dxdevcaps.com is creating a new DeviceCaps Database for DirectX 9 with many features, allowing hobbyist programmers to see which different graphic cards support which capabilities. The site is still in early development, but plans to have forums, open source projects, and DirectX 9 tutorials ... Read more »
The University of Texas at Dallas will begin to offer three innovative degree programs in arts and technology with some emphasis on game development. As Dr. Dennis Kratz, the Dean of School of Arts and Humanities said, the UTD's new interdisciplinary arts and technology tracks will include a... Read more »
Valve was hacked a month ago (Sept 11)by an unknown hacker. The attacker gained entry to the developers' computer through a security hole in Outlook. The attacker was able to retrieve the Half-life 2 source code tree. Valve officially confirmed the incident and are trying to investigate the ... Read more »
New York, NY - September 29, 2003 - Arkadium Inc., a leading provider of unique online game software, today announced the launch of the Arkadium Developer Zone (www.arkadium.com/devzone.html). The Arkadium Developer Zone was created for game developers and allows them to submit original games for... Read more »
ShaderMark 2.0 was released today. According to the website, ShaderMark 2.0 is a DirectX 9.0 pixel shader benchmark. All pixel and vertex shader code is written in Microsoft’s High Level Shading Language. ShaderMark provides the possibility to use different compiler targets + advanced options. Cu... Read more »
Montreal, September 29, 2003. Kaydara is now shipping MOTIONBUILDER 5, the latest version of its 3D character animation software. With a new story timeline, the software allows animation to be created almost instantaneously. The story timeline combined with a built-in clipart library, file format... Read more »
The Homeworld 1 source code was just released at the Relic Developers Network. It includes the majority of the source code, excluding only code to which Relic does not own the IP rights to (namely, the Bink SDK sound tools). Read more »
Game development company Cat Mother Ltd. has now closed its offices, but in their last meeting the company board decided to publish all company source code as open source. Also large part of the content is published. Published material includes fully playable prototype of a 3rd person action/adve... Read more »
"What if educational games rivaled the quality and game-play of today’s top selling video games?". That is the aim of the contest that was launced at HiddenAgenda. The goal is to create a game that teaches a middle school subject in a way no child has experienced before. This contest Read more »
The new version of OGRE has been released (0.12). The major change has been the idea of taking advantage of hardware buffers. OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to pro... Read more »
Vital Idea Inc., a provider of technical products and services for broadcast, film, simulation, and game development, announced today that its revolutionary behavioral animation system, Crowd!™ 1.0, will be available for general consumer purchase in November 2003. Crowd!™ 1.0 delivers an intuitiv... Read more »
With all the discussion lately about how Half-Life 2 will run on ATI hardware compared with NVIDIA accelerators, BonusWeb.cz emailed id Software's John Carmack to ask how DOOM 3 and other games are likely to be impacted by the difference between the two graphics platforms running DirectX 9. ... Read more »
Electronic Arts (Nasdaq:ERTS), the world's leading interactive entertainment software company, today announced the creation of a new business unit, EA Partners, to manage EA's worldwide distribution and co-publishing relationships of third-party products as EA looks to significantly gro... Read more »
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