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Game Development News & Links

Doom 3 and DirectX 9

One month to go to zfxCON03

Shadow Volumes Using a Stencil Buffer Patented

BSP Trees: Theory and Implementation

E-on software Announces Vue 4 Professional

Multiplayer Networking Gets Easier With ReplicaNet

300 Companies to Participate at Austin Game Conference

RenderMonkey 1.0 Released

Real-time Underwater Caustics with Cg

Game Graphics Hitting their Limits?

Irrlicht Engine 0.4 Released

An Interview with Joe Riedel

Depth Shadows Using OpenGL

Blender 2.28a Released

OpenAL.org Is Back

Abducted OpenGL Game Engine Design Details

Engine Design Documents and Code

OpenML SDK 1.0 Alpha Release