Game Development News & Links
How to Structure a Game
at May 03, 2013
Simplygon 5.0 is Now Available
at Apr 19, 2013
Leadwerks 3 Brings Native Code to Mobile Games
at Apr 15, 2013
14-year-old Game Developer to Watch, Shows We're Never Too Young
at Apr 09, 2013
Complicated one man project
at Mar 19, 2013
New Features added to MegaFiers for Unity
by Chris West at Mar 13, 2013
Geomerics to Bring Next-Generation Lighting to Sony Computer Entertainment’s PlayStation®4
at Mar 07, 2013
KGE 0.0.7 released, Deferred shading
at Feb 24, 2013
CopperCube 4 Released, includes Android support
by N.Gebhardt at Jan 24, 2013
Accessing Microsoft Windows 8 Desktop Sensors
by Kyle Weicht & Leigh Davies at Jan 24, 2013
Torque 3D MIT 2.0 - GarageGames Crowdsources Linux Support
at Dec 20, 2012
3DS Max Terrain Plugin released.
at Dec 15, 2012
Leadwerks 3 begins closed beta test
at Nov 15, 2012
First Alpha Release of AredEd 0.0.2
at Nov 12, 2012
NeoAxis 3D Game Engine 1.3 Upcoming Features
at Nov 05, 2012
A new series of OpenGL ES 2.0 tutorials for iOS is available for download
at Oct 14, 2012
New Event To Merge Sculpture and Games
at Sep 25, 2012
Shader Effects: Glow and Bloom
at Sep 27, 2012
Shader Effects: Screen Space Ambient Occlusion
at Sep 14, 2012
Shader Effects: Refraction
at Sep 04, 2012
Southpaw Technology Launches Open Source TACTIC
at Aug 08, 2012
Updated BRL-CAD Released
at Aug 08, 2012
OpenGL Insights book now available!
at Aug 07, 2012
Shader Effects: Blend Modes
at Jul 20, 2012
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at Jun 13, 2012
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