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Game Development News & Links

3D Engines Database Receives an Official Editor

R500 for Xbox2 to be ready at end of Q1 2005

The Big C Game Competition

Next generation DirectX - WGF almost finished

Game Developers Embrace CAT 1.2

NVEmulate Released to Support GLSL

Pixie Photorealistic Renderer Released

Metaprogramming GPUs with Sh

Modern Dynamic Shadowing Techniques

Fast Correct Soft Shadows for NVIDIA GPUs

Torque 1.3 Released

Half-Life 2 submitted to VU

BioWare Licensing Unreal Engine 3.0

SpeedTree: Trees of Pangaea Demo

Recent NVIDIA Conference Material Posted

ShaderTech Shader Triathlon Results Announced

Psychedelic OpenGL Demo

High quality textures for game development

John Carmack Retiring?