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BlankMediaGames 101 Mar 06, 2014 at 12:49

We are working on our own login system so you don’t have to use Facebook. Also, we are talking to some pretty cool YouTubers that are gonna be making Let’s Plays with us. They have over 200k combined subscribers so I think that will bring in some traffic :)

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Stainless 151 Mar 06, 2014 at 11:36

Speaking with Joystiq, Kitase said that he “wasn’t really shocked. There are negative reviews and positive reviews, it’s a real mixture. When I started making this game I took on very new challenges, so in a way I had anticipated that there would be mixed opinions, so this is more or less what we had anticipated.”

He anticipated mixed opinions!!!! What a complete and utter cock.

What he is saying is he DELIBERATELY alienated some players. Why the feck would you do that?

This guy is an advert for forced euthanasia

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greenhousevn 101 Mar 06, 2014 at 08:00

oh. looking graphics for this game. :) like this

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TheNut 179 Mar 06, 2014 at 07:50

I can’t speak on behalf of the latest Final Fantasies since I stopped playing them after 7, but every one I played was a masterpiece. Having said that, I’d play it to the end and enjoy it for its story. I never really bothered with grinding or finding the top tier treasure in those games. For me, it was all about the story and I even remember a great deal of the plots and characters from all of the series I played. That’s hard to say for a lot of other top games I’ve played where I can only recall certain images and nothing about the characters or their plots.

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Reedbeta 168 Mar 05, 2014 at 18:25

Sell it used online? Won’t get full price for it, but better than nothing.

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BlankMediaGames 101 Mar 04, 2014 at 21:49

Continue-play wrote an article about us. http://www.continue-play.com/news/town-of-salem-seeks-funding-on-kickstarter/

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BlankMediaGames 101 Mar 01, 2014 at 21:05

Funding update: We are at 31% funded! The $50 early bird specials sold out very quickly so we added 25 more of them. With a $50 donation you will unlock all of the cosmetic effects for life, you won’t need to pay for anything in the game ever. The game is free to play but the shop sells things like new houses, character skins, pets and other cosmetic effects.

In response to 1° Bit Apps Jam
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rouncer 104 Mar 01, 2014 at 19:33

wow 5 whole dollars! shit man im excited!!!!

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BlankMediaGames 101 Mar 01, 2014 at 04:30

We are doing a testing event tomorrow at 4pm CST. The Devs will also be in our teamspeak server to personally answer questions for people and to talk with the community.

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zabast 101 Feb 28, 2014 at 07:55

Maybe your driver or hardware is blacklisted by the browser and it goes back to software rendering. Updating your driver usually helps.

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Credd2012 102 Feb 28, 2014 at 07:34

They would definitely do better if Kinect was optional. People need to remember the design changed since the original Xbox One inception. The “online-only” fiasco really put a niche in the game. Honestly, I think developers are just being lazy when it comes to unlocking the true potential of the console, citing Sony as “easier”. The Xbox One has a great deal of life, the Playstation 4 is the current lovechild of the industry. Sony made a great console, but it hasn’t floored me. Supposedly, it has more horsepower, but it’s not always the size of the tool that counts. It’s how that tool is used.

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Credd2012 102 Feb 28, 2014 at 07:30

www.gamedev.net. Very active community of developers.

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gasto 103 Feb 28, 2014 at 01:15

Too tough for my taste, but perhaps with bigger gaps the game is actually playable.

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benrawlesmusic 101 Feb 26, 2014 at 21:03

Had a great time at the Steinway Hall in London, presenting some new material. I’ll have a new demo up in the next few days :)

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blackbagmusic 101 Feb 26, 2014 at 14:50

Just finished working on the music for RedPhantom Games ‘MINUTES‘. Due to launch for PlayStation platforms and PC in mid-2014 Look out for RedPhantom Games ‘MINUTES’ at Rezzed in Birmingham, UK at the end of March.

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Stainless 151 Feb 26, 2014 at 09:15

I talked with Unity about implementing a Unity plugin on our system. They came across as arrogant and condescending, we didn’t end up doing a deal.

I’ve written many engines, from 6502 through Z80, 8086, 68000, then on to C, C++, VP,… on platforms as diverse as C64,Atari ST, Amiga, PC, MultiSystem, mobile devices, tablets. transputers.

I’ve written complete operating systems and bioses.

Unity is not a game engine for me, it’s more a game creation tool as you spend more time in the toolchain creating content than you do writing code. It’s good for what it does, but not for me. I have my own cross platform system which allows me to work directly in the underlying graphics API.

I’m really interested in the Ouya, I’m intrigued to see what sort of sales volumes it can support.

As a cheap games system with a decent chip set, I’m hoping it does well.

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galina_levchenko 101 Feb 26, 2014 at 00:07

Whoever is interested - check brief description of our 2d game engine having a comprehensive HOPA framework already implemented: HERE We’ve got all the core game mechanics already implemented and it’s possible to make a HOPA game very quick and easy in case if you’re ok with what’s already done. If not - making custom game mechanics and game scripting using both already existing and new game mechanics is not a problem.

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HighTaleStudios 101 Feb 25, 2014 at 19:35

Stainless - We went with unity because of its cross platform support and large community supporting the product. Have you worked with unity or any other game engines? Or have you created your own engine? Oh also our game is now live so if you have an OUYA check it out. www.acornassault.com

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Stainless 151 Feb 25, 2014 at 11:25

Nokia… the company the went from number one to almost bankrupt…………..

They are already trying to increase sales.

*Xbox One and Titanfall™ for £399.99! One incredible game. Same amazing price.

Celebrate the future of multiplayer gaming with the Xbox One TitanfallTM bundle. It includes the all-in-one entertainment system, custom packaging, a full game download and a month of Xbox Live Gold.2 Add a Limited Edition Wireless Controller to fight in style and own a piece of gaming history.*

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Sol_HSA 119 Feb 25, 2014 at 10:28

Not to worry, Stephen Elop of Nokia fame was appointed to head Xbox..

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Stainless 151 Feb 25, 2014 at 09:08

Unity again, damn.

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HighTaleStudios 101 Feb 25, 2014 at 03:10

Stainless - Developing for OUYA was fairly simple because we use the unity engine and OUYA has put together a plugin which wasn;t very complicated to integrate.

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Stainless 151 Feb 25, 2014 at 01:01

I have spent some time looking around your site, and I’m sorry to say the screenshots just make it look like a game engine from the PS1.

I don’t know if that is just because nothing decent has been done yet, all effort has been on the tools rather than a good looking game, but it doesn’t look like something I would have any interest in.

Sorry, but I’d rather be honest than say nothing.

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gasto 103 Feb 24, 2014 at 21:15

What benefits does it have against all other 3D game engines?

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Reedbeta 168 Feb 24, 2014 at 18:11

rouncer, the water is refracting the sphere. :)

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