Game Development News & Links
More Info and Screenshots for the LawMaker Game Engine
at Mar 20, 2006
Virtools Announces New Compatibility with CodeWarrior™ Technology for Game Development
by Kguilbert at Mar 18, 2006
New Series to Showcase Up and Coming Developers/Technologies
by Drew Sikora at Mar 18, 2006
Sylphis3D Launches Public Licensing Option
by Harry Kalogirou at Mar 18, 2006
C# Contest 8 Announced
by Iliya Yordanov at Mar 18, 2006
CRM32Pro SDK Update Released
by Robert at Mar 18, 2006
Crystal Space Conference
at Mar 14, 2006
View Frustum Culling Part II - The Radar Approach
by Antonio at Mar 13, 2006
NaturalMotion Announces euphoria Run-time Technology for Next-Generation Game Platforms
by Scotti McGowan at Mar 13, 2006
QDE v1.0 RC Released - IDE for Lua
by Attila Siladji at Mar 12, 2006
Normal-Maps Compression Tutorial
at Mar 12, 2006
Game Engine Toolset Development Now Available
by Graham Wihlidal at Mar 12, 2006
EMotion FX 3, Next Generation character animation SDK, to be available on March 20th 2006
by J Smith at Mar 10, 2006
Release 5.01 of the PathEngine SDK available
at Mar 02, 2006
Elements Interactive Releases Edge SDK 2.40
by Elements Interactive at Mar 01, 2006
GameDev.net Launches New Two-Week “Seeing Double” Game Development Contest
by Richard Fine at Mar 01, 2006
Eurographics 2006 Graphics Meets Games Competition
by Michael Wimmer at Feb 27, 2006
Dutch Game Architecture & Design Course Seeking Lecturers
by Jacco Bikker at Feb 22, 2006
Phong Lighting Model using the OpenGL Shading Language
at Feb 20, 2006
Multithreading Game Engines for Multicore Machines
by P. Staurou at Feb 16, 2006
Jet3D v2.5 Beta 1 Update Released
by Ken Deel at Feb 15, 2006
oFusion for 3DStudio Max
by Lioric at Feb 15, 2006
Spiral Graphics Releases Genetica 2.5
by Courtney at Feb 14, 2006
CubixStudio Announces 3D Male Content Pack
at Feb 10, 2006
Dover Studios Releases New Maya Training DVD
by Russell Hazelden at Feb 10, 2006
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