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Quake II for .NET

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garoud shading

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Dialog file structure

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Sunflow Global Illumination Rendering System

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Smoke Vector Graphics for Linux with Accelerated OpenGL Rendering

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ARB_compiled_vertex

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France Offers Grants for Games

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opengl support under linux

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AGP memory

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Irrlicht Engine 0.3 Released

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Best method for passing multi dimentional arrays

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Looking for help

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Lines

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Normals

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Shell writing

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Mad Software Announces ShaderWorks™

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VSEDebug VS.NET Debugging Enhancement - Beta 1

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The Revolution3D Graphics Engine SDK 090 (Beta3)

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Austin Game Initiative Teams with Criterion Software to Host "LivePitch"

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one texture after another

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XGDX-September 6-7, 2003

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very simple question

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FPS counter

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Rendering without Vertex Buffers

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Ray/Cube Intersection

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